Quote Originally Posted by AphraelAmarantha View Post
Also another thing to think about: you can't get to optimal DPS if you are failing mechanics. Knowing mechanics come first, then you can work on optimizing your rotations.
If you go into mechanics without a focus on optimizing your rotations, there will be little improvement. You should be looking at each mechanic THROUGH THE LENS of your rotations. What is it doing? What is it delaying? What's coming next? How do I adjust? The mechanics themselves are just the shallowest point of their impact on gameplay.

Quote Originally Posted by AphraelAmarantha View Post
If SE wanted players using parsers, they would have put one in. Instead they ban people who get caught using them. That should tell you people something. Also, SE is not the only one. SEGA bans people for using them in PSO2 as well. I'm certain other games also ban them. If you want to use parsers, go play a game that allows for their use like Echo of Soul or something.
This might mean something if XIV's stance in virtually any and all issues weren't makeshift and primarily reactive. I agree that they are aiming for placation of the largest body of players, but that is very different from a design goal, and saying that something is missing in XIV of all games is proof of design... we must be seeing very different QoL suggestion threads, the majority of content in which are MMO staples.