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  1. #141
    Player
    Felorr's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    116
    Character
    Felorr Bhakti
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Quote Originally Posted by VargasVermillion View Post
    So why can a class that uses an even smaller sword or fist weapons do around double the amount than any of those roles?
    Balance? Gameplay?
    (0)

  2. #142
    Player
    VargasVermillion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    851
    Character
    Val Vermillion
    World
    Tonberry
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Felorr View Post
    Balance? Gameplay?
    Obviously I was responding to the "PLD uses a smaller weapon than DRK and WAR so it should do less damage." argument. I see it every time PLDs damage is brought into question ever since the game launched.
    (0)

  3. #143
    Player
    Felorr's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    116
    Character
    Felorr Bhakti
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Quote Originally Posted by VargasVermillion View Post
    Obviously I was responding to the "PLD uses a smaller weapon than DRK and WAR so it should do less damage." argument. I see it every time PLDs damage is brought into question ever since the game launched.
    Oh, shame on those people for that statement.
    (0)

  4. #144
    Player
    Jelly_Baby's Avatar
    Join Date
    Jul 2017
    Location
    Ul'Dah
    Posts
    53
    Character
    Jelly Baby
    World
    Midgardsormr
    Main Class
    Miner Lv 70
    Quote Originally Posted by VargasVermillion View Post
    So why can a class that uses an even smaller sword or fist weapons do around double the amount than any of those roles?
    Same reason as to why a BOW AND ARROW (Bard) can deal more damage than BULLETS (machinist) lol.

    Look at Overwatch, Hanzo can 1 shot people in the face with an arrow, but Reaper, who has shotguns, cannot 1 shot people in the face.

    Why? Video game logic lol. It doesn't have to make sense, just accept it.
    (0)

  5. #145
    Player
    MauvaisOeil's Avatar
    Join Date
    Mar 2017
    Posts
    297
    Character
    Jaghatai Dotharl
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Jelly_Baby View Post
    Same reason as to why a BOW AND ARROW (Bard) can deal more damage than BULLETS (machinist) lol.

    Look at Overwatch, Hanzo can 1 shot people in the face with an arrow, but Reaper, who has shotguns, cannot 1 shot people in the face.

    Why? Video game logic lol. It doesn't have to make sense, just accept it.
    Reaper can one shot almost any people in the face, even in chest for weaker characters.
    (0)

  6. #146
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    I'll never understand why MMO communities want classes brought down instead of the other classes brought up.

    Misery loves company I guess.
    (1)

  7. #147
    Player
    MauvaisOeil's Avatar
    Join Date
    Mar 2017
    Posts
    297
    Character
    Jaghatai Dotharl
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Deceptus View Post
    I'll never understand why MMO communities want classes brought down instead of the other classes brought up.

    Misery loves company I guess.
    Because scalling by up mean a neverending ladder of buffs to every low dps job, which will break any range of anything overtime, trivializing content and forcing designers to constantly push the needs higher than they should for fresh content to be challenging.

    While bringing classes where they should be, by ups or nerfs, will leave content relevant at it's power level.
    (0)

  8. #148
    Player

    Join Date
    Dec 2012
    Location
    Limsa Lominsa
    Posts
    1,066
    Quote Originally Posted by Ilan View Post
    Lets be honest, it makes no sense that a class who wears a shield and a toothpick deals more damage than classes with a big ass axe or a huge sword.
    But i wouldn't say nerf PLD i would say buff WAR and DRK.
    I would think Samurai would like to have a chat with you....


    and Ninja, and Red Mage, possibly even Summoner, but most of all absolutely including Monk....
    (0)

  9. #149
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    Quote Originally Posted by Deceptus View Post
    I'll never understand why MMO communities want classes brought down instead of the other classes brought up.

    Misery loves company I guess.
    Well, from a developer perspective as well as some players, it is due to the fact that jobs in a MMO are not only balanced against each other but also against the content.
    If the solution to fixing balance issue between jobs is to always scale upwards with buffs it creates a situation of constant power creep which inevitably results in the jobs becoming out of balance with the content which is just as bad if not worse of a situation than the jobs being out of sync.
    While I know that nobody wants to see their precious baby (the job they play) nerfed, it is unfortunately necessary sometimes to maintain the greater balance.

    But I will agree that often times cries for nerfs are more based on people feeling upset and wanting to piss in other people's punch.

    P.S. I'm not advocating for nerfs in this instance, just saying why they are necessary at times.
    (0)
    Last edited by TouchandFeel; 08-19-2017 at 10:45 AM.

  10. #150
    Player
    MauvaisOeil's Avatar
    Join Date
    Mar 2017
    Posts
    297
    Character
    Jaghatai Dotharl
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Daniolaut View Post
    I would think Samurai would like to have a chat with you....


    and Ninja, and Red Mage, possibly even Summoner, but most of all absolutely including Monk....
    Not really relevant. Samurai wields a long edged sharpened weapon used with two hands, monk and ninja have both two weapons they use for multi hit purposes, summoner and RDM are using magic which throws the weapon logic away.

    Paladin is the only melee job using only one single handed weapon, and the shield plays an almost inexistant role in paladin's damage.

    In that way, it is "bizarre" that they have acces to a DPS competitive in that way, and it's even more bizarre that they are naturally more prone to be OT because their toolkit favor protection of other with intervene and cover, withouth making them the main target.
    I mean, what you imagine of a shield bearer is that he is taking heavy blows and deflecting them with the shield. Not attacking from back and appearing from time to time to take an unfortunate blow then return in the back.

    The theme of the paladin protecting his allies has a bit backlashed, imho, in being the best at not taking hits directly.
    (0)

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