Quote Originally Posted by Reliquia View Post
I love the companionship of my dog, and because I love the idea of companionship and all that follows (love, loyalty, interaction, difference, etc.) I enjoy simulating a similar idea in this game because I think that the idea was a positive experience in FFXI, the most important is the loyal and exclusive bond between the dragoon and it's companion. (Like I have said before with certain class adjustments and more customization). I ended up liking the concept of dragoon a lot more as a result, and it would make sense that a dragon expert could have benefit from a wyvern companion as well as dragon and dragon slaying abilities. I found the job to be a lot more unique and with the added benefit of a companion it became a favorite.
I can't tell you what Dragoon should be like, but I can tell you how 99% of them play like in other Final Fantasy games.

Quote Originally Posted by Reliquia View Post
Beastmaster is not the same, it's more like a one night stand.
Summoner is not the same either, it's more like calling your buddies because you got beaten by someone.
You're absolutely right about that because they are indeed "Pet Classes". They're well balanced for the role of summoning pets, and controlling them. Dragoon on the other hand is not a pet class. You cannot deny that fact.

Quote Originally Posted by Reliquia View Post
And did you just compare Fang to an MMO character?
Fang was used for an example. She has set jobs and exclusive abilities, similar to Dragoon. Does any of her weapons ring a bell? "Dragoon Lance" or her special ability "High Wind" which is basically a Hyper Jump. I'm surprised no one complained about her not having a pet.