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  1. #1
    Quote Originally Posted by Niwashi View Post
    And why would addition of one of the most asked-for features in the game be an offhand remark following a question on a (mostly) unrelated subject?
    Because they might not follow through and people will rip them to shreds for lying.
    (9)

  2. #2
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,513
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by SendohJin View Post
    Because they might not follow through and people will rip them to shreds for lying.
    Or since the inventory fix is a bust. 4.1 on the horizon and no more space added. This buys them more time. People will hold on for another year, hope is an evil tool.
    (5)

  3. #3
    Player
    DarkDedede's Avatar
    Join Date
    Nov 2013
    Posts
    646
    Character
    Red Cork
    World
    Sargatanas
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Moonlite View Post
    Or since the inventory fix is a bust. 4.1 on the horizon and no more space added. This buys them more time. People will hold on for another year, hope is an evil tool.
    I'd say three years is plenty (three years, last week, coincidentally).

    Anyone remember this little gem?

    Letter From the Producer LIVE Part XVI Q&A Summary (08/11/2014)

    Quote Originally Posted by Pocchory View Post
    Q: Is there any update on the weapon and armor log?

    A: We've currently finished off a lot of the details, but we have to plans for implementation, we've been estimating the amount of work for each. The first idea would simply have players building a collection of weapons and armor, while the second idea would allow players to read the lore surrounding the gear they obtain. However, this data will affect the player data used in real time, so we are carefully investigating this at the moment. Next week we will reach a conclusion and proceed for actual implementation, but if we decide to go with the first idea it will be implemented in patch 2.4. In the case we decide on the second option, it will be implemented a bit further in the future. In any event, we've progressed quite a bit on this and we will have our verdict soon enough.
    (12)