It's also worth stating optimal play doesn't mean a hyper specific manner of play. It simply means never letting a GCD rest, unless some circumstance is in play that would make you stop. (Like Blighted Bouqet)
Optimal play is a contextual thing. You heal when you need to heal, you prep when you need to prep, you nuke when you need to nuke. It's not a once-per-X thing, or a 'tank only gets healed at 10% thing' (But did you die?), or 'only do this' thing.


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