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  1. #11
    Player
    Jigokunoreizasan's Avatar
    Join Date
    Jun 2017
    Posts
    58
    Character
    Ji' Goku
    World
    Lamia
    Main Class
    Weaver Lv 80
    Quote Originally Posted by Elfidan View Post
    snip
    Feast should be the gamemode they nerf / balance classes around, not unranked content.
    (1)

  2. #12
    Player
    Takatsuki's Avatar
    Join Date
    Aug 2017
    Posts
    50
    Character
    Takatsuki Sen
    World
    Lich
    Main Class
    Red Mage Lv 70
    I don't know anyone in the pvp community that thinks ranged dps are unbalanced, and I honestly can't understand why anyone would think that.
    The one thing unbalanced about the ranged jobs is probably RDM being completely useless in comparison to the other 3 jobs.
    (1)

  3. #13
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by Takatsuki View Post
    I don't know anyone in the pvp community that thinks ranged dps are unbalanced, and I honestly can't understand why anyone would think that.
    The one thing unbalanced about the ranged jobs is probably RDM being completely useless in comparison to the other 3 jobs.
    I think the OP is probably talking about Frontlines, where everyone is ranged cuz it's safer and the map is huge and yes, melee just get exploded there for the most part as soon as they try to engage. But...lul FLs, let's not dick around nerfing ranged when Feast is the real barometer used for PVP balance.
    (2)

  4. #14
    Player
    Takatsuki's Avatar
    Join Date
    Aug 2017
    Posts
    50
    Character
    Takatsuki Sen
    World
    Lich
    Main Class
    Red Mage Lv 70
    Oh my bad, I didnt think anyone would take FL serious lul.
    (1)

  5. #15
    Player
    Elfidan's Avatar
    Join Date
    Sep 2013
    Location
    The gates of Hades
    Posts
    764
    Character
    Elfidan Gadfor
    World
    Ultros
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Jigokunoreizasan View Post
    Feast should be the gamemode they nerf / balance classes around, not unranked content.
    It should be as it is ranked play.
    (0)
    Quote Originally Posted by Commander_Justitia View Post
    Buff Blackmage
    Quote Originally Posted by Nikoto View Post
    If there was a downvote button I'd be pressing it.

  6. #16
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by Takatsuki View Post
    Oh my bad, I didnt think anyone would take FL serious lul.
    The devs DO make balance adjustments in relation to battlegrounds - there have been a few changes made specifically to ranged to try to stop the Cometeor stack obsession that's been happening since Carteneau. But individual class balance matters really should be tailored around competitive gameplay, not large-scale BGs where cheese comps and lack of adequate party support are common.
    (0)

  7. #17
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,215
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    I think if they make any adjustments now due to frontline, they'll mess up classes even more for 4v4.

    And every job is playable in FL, melee might have a bit of a barrier but its definitely still doable(I got battle high/fevers plenty of time before the season started) Samurai is actually kinda decent in FL cause of Enpi + gap closer, but in 4v4 they're the weakest melee by far with a cast time for a mere 3.3k damage, so if we were to go oh Samurai is fine in FL or too strong so we should nerf it or leave it the same, It'd never be able to compete in 4v4. The same goes for RDM. It's easy to nuke > melee> displace in FL, but in 4v4 you will die.
    (0)

  8. #18
    Player
    AdamZ's Avatar
    Join Date
    Jul 2015
    Posts
    177
    Character
    Adam Zoldyck
    World
    Brynhildr
    Main Class
    Miner Lv 70
    Quote Originally Posted by Dmal View Post
    Also these HP values do make a pretty big difference. A ranged DD with just 1 stack of heavy medal will imediately get one shot by a melee adrenaline rush, whereas every other class can survive it.
    Melee LB is 8K right? one stack is 12%. So 8,960 damage (assuming the melee has the 3% damage up, but the ranged has the 3% damage down). So not a one shot, sure damn close, but not one shot.
    (1)

  9. #19
    Player
    Jigokunoreizasan's Avatar
    Join Date
    Jun 2017
    Posts
    58
    Character
    Ji' Goku
    World
    Lamia
    Main Class
    Weaver Lv 80
    Quote Originally Posted by AdamZ View Post
    Melee LB is 8K right? one stack is 12%. So 8,960 damage (assuming the melee has the 3% damage up, but the ranged has the 3% damage down). So not a one shot, sure damn close, but not one shot.
    If you're melee LBing someone at full HP you're playing pvp wrong, as well as the buff falls by the time anyone gets an LB.
    (0)

  10. #20
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,215
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by Jigokunoreizasan View Post
    If you're melee LBing someone at full HP you're playing pvp wrong, as well as the buff falls by the time anyone gets an LB.
    There's actually a use for it at full HP, mind you it depends on the healer.

    At lower HP you LB for the kill

    at higher HP you LB for the healer to be distracted or split their heals.

    A common practice I've made a habit of is to melee LB one target, then burst the other, since my burst is about as strong or stronger than the melee LB it works out. Dunno how other melee would fair though.(why is my burst more than an LB?)
    (0)

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