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  1. #2971
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Finkledoodoo View Post
    snip
    I'm not sure i understand what you mean with the TC proc thing.
    You can always hold it for almost 12 seconds (potentially altering your rotation to accommodate a better proc timing).
    The only thing that makes the whole TC thing slightly more favorable in the 4.06 rotations is, assuming TC procs follow a uniform distribution (something something discretization due to 3 second server ticks), there are more timings in which you get a TC proc that result in less T3 clipping.
    That's all, really.
    (1)
    Last edited by Galvuu; 08-14-2017 at 09:24 AM.

  2. #2972
    Player
    Finkledoodoo's Avatar
    Join Date
    Jul 2017
    Posts
    38
    Character
    Takamachi Nanohachan
    World
    Mateus
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Galvuu View Post
    I'm not sure i understand what you mean with the TC proc thing.
    You can always hold it for almost 12 seconds (potentially altering your rotation to accommodate a better proc timing).
    The only thing that makes the whole TC thing slightly more favorable in the 4.06 rotations is, assuming TC procs follow a uniform distribution (something something discretization due to 3 second server ticks), there are more timing in which you get a TC proc that result in less T3 clipping.
    That's all, really.
    Out of time, I think the discussion I was reading was this... I'll try to get on later

    https://www.reddit.com/r/ffxiv/comme..._new_rotation/
    (0)

  3. #2973
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Finkledoodoo View Post
    Out of time, I think the discussion I was reading was this... I'll try to get on later

    https://www.reddit.com/r/ffxiv/comme..._new_rotation/
    Yea, that's what I was talking about.
    That's the two extra T3 ticks you get in the 4.06 rotation.
    They probably come out even, so you kinda just pick what suits the situation better.
    (1)

  4. #2974
    Player
    Finkledoodoo's Avatar
    Join Date
    Jul 2017
    Posts
    38
    Character
    Takamachi Nanohachan
    World
    Mateus
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Galvuu View Post
    Yea, that's what I was talking about.
    That's the two extra T3 ticks you get in the 4.06 rotation.
    They probably come out even, so you kinda just pick what suits the situation better.
    What changed between 4.05 and 4.06 that gives me 2 extra ticks? I thought nothing changed with Blm. Was it like a GCD or SpS change that I missed?

    Also, anybody got any answers for any of my other questions roughly 4 posts up?
    (0)

  5. #2975
    Player
    Lyrai_Celestine's Avatar
    Join Date
    Jul 2017
    Posts
    131
    Character
    Lyrai Celestine
    World
    Sargatanas
    Main Class
    Paladin Lv 70
    I just reached my Black Mage to 70! So, here's how I use my BLM. Instead of following a certain rotation, I just adapt to changes with procs!

    Since Fire IV does not refresh AF, and it's just pure DPS with no other benefits whatsoever, I could weave in procs instead in place of one of the Fire IV casts, like Thunder III or Foul. This not only benefits by making use of all your procs, but also extend the Fire Rotation as I see fit. The only thing I need to keep in mind is to count those procs too, as I'll always count to 3 GCDs (or 4 with Ley Lines) before extending the AF duration with Fire I.

    If Foul procs on UI, then I could weave it in at any point in time.
    (0)
    Last edited by Lyrai_Celestine; 08-14-2017 at 10:29 AM.

  6. #2976
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Finkledoodoo View Post
    What changed between 4.05 and 4.06 that gives me 2 extra ticks? I thought nothing changed with Blm. Was it like a GCD or SpS change that I missed?

    Also, anybody got any answers for any of my other questions roughly 4 posts up?
    Absolutely nothing. I was just reading up on SMN and 4.06 was in my recent memory. 4.05 = 4.06.
    3 mobs you should aoe.
    2 mobs it's... strange. You should always F4>F4>Flare>(something) without Triple. As for the something, double Flare VS Flare+F4 is dependant on mana ticks.
    If the tick is fast, double Flare is better. If it's slow, F4 is better. I like the latter because it feels smoother, but we're talking 2 pps difference anyway.
    With Triple, just Flare>Flare.

    There's no absolute best "bis" for this job, and there never was.
    This is because you need to adapt the amount of speed to how you're tackling the fight and how you play in general. I fit the speed for my very specific needs. You already have a rough stat scaling (courtesy of Hirose), so...


    Quote Originally Posted by Lyrai_Celestine View Post
    I just reached my Black Mage to 70! So, here's how I use my BLM. Instead of following a certain rotation, I just adapt to changes with procs!

    Since Fire IV does not refresh AF, and it's just pure DPS with no other benefits whatsoever, I could weave in procs instead in place of one of the Fire IV casts, like Thunder III or Foul. This not only benefits by making use of all your procs, but also extend the Fire Rotation as I see fit. The only thing I need to keep in mind is to count those procs too, as I'll always count to 3 GCDs (or 4 with Ley Lines) before extending the AF duration with Fire I.

    If Foul procs on UI, then I could weave it in at any point in time.
    Foul isn't a proc. It's an actual spell (with a cast time and all).
    (1)
    Last edited by Galvuu; 08-14-2017 at 10:43 AM.

  7. #2977
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    I want your opinions, on V3s you think it's better to use triple right away or saving it for spellblade holy at the start?
    (0)

  8. #2978
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Finkledoodoo View Post
    only one opener now, the b4 opener
    Feels when I'm a rebel for never doing the B4 opener.
    (0)

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

  9. #2979
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Waliel View Post
    Feels when I'm a rebel for never doing the B4 opener.
    In a vacuum, the B4 opener isn't necessarily better.
    The biggest advantage, to me, is that my AF lines up very perfectly with a lot of buffs that come out on 3rd/4th/5th/6th gcd, like Chain Stratagem, Trick Attack, Battle Voice and all that...
    (1)

  10. #2980
    Player
    prophecy4seen's Avatar
    Join Date
    Mar 2014
    Location
    Uldah
    Posts
    47
    Character
    Little Box
    World
    Odin
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Waliel View Post
    Feels when I'm a rebel for never doing the B4 opener.
    Situational i guess. I actually use the sharpcast fire 1 opener for savage v3.0 this allows me to get through AF before spellblade holy goes out, and then foul is ready by the second UI so i can use the b4 rotation from there. I think the most important thing for BLM has not changed since the get go. "Always be casting"
    (0)

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