Except the part where you can solo FF1 as a Whm, and from then on you got some decent damage casters, such as in FF3 when you gave them the elemental staves to do damage when no healing was needed. Rose...eh...she was decent.Except this isn't true at all. You absolutely did let the healer do nothing for a turn if there was no healing needed. Healers had no offensive spells, besides maybe holy. Back in the day, your MP didn't regen back. LOL. You didn't waste MP on spells. You either had your healer block or you had them beat the monster with their sticks (which would be like 1 damage so there was no difference.) Ethers were hard to come by and places to sleep/tent and save were rather rare too. The only dedicated healer that had offensive skills was probably Rose and who honestly depended on her DPS? LOL
cerise leclaire
(bad omnicrafter & terrible astrologian)
I have read it many times, and right there Yoshi says the fights require healer DPS to be completed until the party has reached the item level for which the fights are balanced, which is not yet available for players when the fights are added to the game, nor for some time after that, and even at the "balanced" item level, healer DPS is still required unless your DDs and tanks are pulling at least 85-90% of their maximum possible performance.
You have a nice day too!![]()
Reading through some of the posts here...it seems some people need to realise that healer dps is a byproduct of the rest of the team playing well.
Of course encounter design comes into it but if a healer ends up with a group that is prone to taking avoidable damage, if they don't have loads of mana to spare they sometimes do intentionally lower their dps to make sure they have the resources they need when something goes wrong.
If a player very frequently ends up with healers who never dps, then maybe they should take a good look at themselves. Maybe they're not putting the healer in a position to safely do a lot of dps.
A healer's first job is to heal. The rest comes after.
The problem isn't that healers aren't dpsing...it's when they're doing nothing instead of dpsing (which I notice frequently when I get random healers in df). No one is saying they should dps at the cost of healing when healing is needed. I'm not sure where people keep getting this from. Even the people who are pro healer dps say that healers' first priority is to heal.Reading through some of the posts here...it seems some people need to realise that healer dps is a byproduct of the rest of the team playing well.
Of course encounter design comes into it but if a healer ends up with a group that is prone to taking avoidable damage, if they don't have loads of mana to spare they sometimes do intentionally lower their dps to make sure they have the resources they need when something goes wrong.
If a player very frequently ends up with healers who never dps, then maybe they should take a good look at themselves. Maybe they're not putting the healer in a position to safely do a lot of dps.
A healer's first job is to heal. The rest comes after.
Your post reminds me of those "fake geek girl" memes. It doesn't sound like you have played the older games... you only looked up stuff on Final Fantasy Wiki.Except this isn't true at all. You absolutely did let the healer do nothing for a turn if there was no healing needed. Healers had no offensive spells, besides maybe holy. Back in the day, your MP didn't regen back. LOL. You didn't waste MP on spells. You either had your healer block or you had them beat the monster with their sticks (which would be like 1 damage so there was no difference.) Ethers were hard to come by and places to sleep/tent and save were rather rare too. The only dedicated healer that had offensive skills was probably Rose and who honestly depended on her DPS? LOL
FF1 NES: "Block" (defend) didn't exist. The closest thing you could do to wasting a turn in FF1 was using an Item that had no combat effet. WHM weapon damage was respectable at lower levels with their Hammers and some of the staves. Most of your damage as WHM came from items with combat effects (such as Thor's Hammer, Mage Staff, etc.) RDMs, which could also be used as full time healers, had very respectable weapon damage and could equip almost all of the best swords in the game. You didn't have to use any damage spells from RDM, it could be all saved for healing.
FF2 Famicom: Minwu, the White Wizard, melee damage was very respectable, and possibly was higher than Guy's damage, counting on how much grinding you did prior to acquiring Minwu. Guy would be the equivalent of the "brute" character archetype; high weapon damage, high defense, high HP, low agility, terrible at using spells. Also FF2 Famicom didn't have the Defend action...
FF3 Famicom: White Mage -> Devout weapon damage was "meh" but it was still better than wasting a turn (I don't believe Defend was still an option in FF3 on the Famicom, but I know the DS version did). Again, RDM had respectable weapon damage, especially in the DS version (who I chose over WHM and Devout). You could also supplement WHM/Devout damage with items that had combat effects.
FF4 SNES: You mainly used bow and arrows for Rosa's damage. You didn't use her spells for damage... which Holy was her only damage spell and she got it towards the end of the game. For Porom, she was gimped since her weapons couldn't produce damage abilities when used in battle, it was terrible melee damage or Defend. Even though these two aren't "healers", they are hybrids, both Tellah's and FuSuYa's damage could be supplemented with combat effects from Rods.
FF5 SNES: WHM damage was bad without any abilities from other jobs set. Though, in that game, you didn't stick to a job all the way to the end of the game, you rotated jobs to acquire different skills. It is possible to have a WHM with the ability to do good weapon/bare hand damage with the right ability combinations.
Last edited by Xtrasweettea; 08-11-2017 at 03:08 AM.
Your story is with the tank who got problems not using his CD for DEFENSIVE purpose which is what tank is all about... to defend, being meat shield, keep their enmity and staying alive! Of course he is a troll.
Now healer's job is to healing, not attacking. If they want to contribute by attacking that's awesome, if not then leave them be because that's not healers main job, consider it as supplementary!
You and your kind are the one who like to stuck your nose unto people's business and pissing them off more... and the result? many of those people who you people accuse of being "bad" are changing their class role.
The level of Toxic Elitist seems increasing... just wow =.=
Expecting people to respect each other by performing the best they are able is hardly elitism.Your story is with the tank who got problems not using his CD for DEFENSIVE purpose which is what tank is all about... to defend, being meat shield, keep their enmity and staying alive! Of course he is a troll.
Now healer's job is to healing, not attacking. If they want to contribute by attacking that's awesome, if not then leave them be because that's not healers main job, consider it as supplementary!
You and your kind are the one who like to stuck your nose unto people's business and pissing them off more... and the result? many of those people who you people accuse of being "bad" are changing their class role.
The level of Toxic Elitist seems increasing... just wow =.=
Can you get through a dungeon with your DPS alt tabbing netflix spamming 1,2,3. Sure, but they are hardly respecting the rest of the party.
Can you get through the dungeon with your tank never leaving tank stance, only doing small pulls, using no cooldowns, and only spamming their basic enmity combo on one target at the time? Sure, but I'm pretty sure he could be doing better if he were trying.
Can you get through a dungeon with your healer only healing while breaking the basic ABC rule for long periods of time because they "are a healer" and don't feel like DPSing? Sure, but that level of laziness is disrespectful to the rest of the party.
Saying that tanks should be using CDs while healers don't need to DPS because of the name of their job is entirely a pointless semantics argument.
Do the best that you can do. That's not elitism, that's just basic respect.
For most content if you don't DPS at all then you clearly aren't doing the best you can do.
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