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  1. #10
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    Quote Originally Posted by ispano View Post
    Honestly what you should be asking for is for the animation to play during the last part of the casting rather than after it. You still get the animation, and can also start casting after the timer finishes.
    the way i pictured what you wrote is exactly what im suggesting.
    my buffs are prot, shell, stygian spikes and SS-
    if the animation schedule lock was limited to the completion of the charge timer then it would be one solid fluid animation of bringing your hand to your face to charge, wave the hand, and then bring right back to your face allowing one to cast their buffs in a non fail proof succession.
    currently the animation schedule lock seems to be limited to what we currently have forcing us to near blindly have to time in order to cast anything in succession.

    regardless of how they do it it is not necessary for my character to put his hand back to his side before i can cast my next spell. near blind timing sucks.

    this is my theory as myself and mooshywooshy from FFXI hacked and modified animations in FFXI all the time.
    not saying FFXIV is the same which is why im wondering whats actually going on behind the scenes on this issue.
    (0)
    Last edited by Dreadnought; 11-08-2011 at 03:21 PM.
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?