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  1. #131
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by Elamys View Post
    It just comes down to that I don't think it's worth the effort. I don't think it's worth the time spent talking to someone who likely isn't going to listen[...]

    I think we can all come to the realization that it's unlikely anybody's minds will be changed here.
    I guess I just have higher hopes for people than you do. Usually when I ask a healer to DPS, they do it, if even for a little. Similarly, often when I advice tanks on how to pull (in leveling content) or DDs on better rotations (those BLMs...) they do at least try. And I know that if someone will give me advice on a job I'm not very familiar with, I will gladly accept it.

    Quote Originally Posted by Elamys View Post
    IWhen is the last time you've seen a thread solely directed at DPS who don't use their utility, with an OP such as this one, with a tank refusing to tank?
    Like said, it's probably because it's not really a matter of discussion, because you aren't likely to find anyone to defend such a "play style" (unlike for non-DPS healers). A while ago I did start a thread about DDs who never LB, though, and there are many posts about these kind of DD and tank players in the DF stories thread.
    (1)

  2. #132
    Player
    Elamys's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    1,566
    Character
    Song Sparrow
    World
    Balmung
    Main Class
    Goldsmith Lv 90
    I would argue that people defend healers not DPSing because 1.) like with DPS using their utility (MP/TP restore, etc) it's almost never needed in DF content; I HAVE seen instances in groups where someone pointed out a DPS not using utility and the response from either them or the group was "let's just not worry about it" and 2.) when healers don't DPS, the reaction from people is, for some reason, much much stronger - like the OP. No wonder people have stopped playing healers.
    (2)

    cerise leclaire
    (bad omnicrafter & terrible astrologian)

  3. #133
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Elamys View Post
    So the game is clearly not designed around an expectation of healers NEEDING to DPS.
    Content is tuned at ilvl 330

    Groups start attempting content at ilvl 320.

    Healer DPS will be required for the later turns usually until you have a month or so of tome gear under your belts. More so if your DPS aren't top notch

    I'm sorry if you really can't grasp this.
    (3)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  4. #134
    Player
    Starflake's Avatar
    Join Date
    Mar 2017
    Posts
    321
    Character
    Freja Reginleif
    World
    Odin
    Main Class
    Ninja Lv 90
    Why are people still arguing about this? You don't need to DPS in most content indeed, but it also evidently makes you a terrible healer. If you ignore half of your class utility then you are not playing the class well enough.
    (3)

  5. #135
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Elamys View Post
    So it's not a 100% "no, healers don't DPS!" but they didn't like seeing healers spending half the fight DPSing. So if you're going to make snide remarks, perhaps you yourself should read the entire quote.
    And I hate to say it, but until they actually take a firm stance on this, encounter difficulties are going to continue being a joke.

    The problem is simple: when designing a raid encounter, they need to design it with the idea that a certain percentage of players will get hit by avoidable damage and healers will need to heal them.

    But when you toss a premade group in there, one that can basically ensure that no avoidable damage is taken, now you have 2 "Green DPS" that can make otherwise challenging DPS checks extremely easy to reach.

    It makes the gap between a skilled raid group and a middling raid group THAT much bigger by making fights significantly easier if healers can DPS nearly the entire time.

    By saying "We don't factor in healer DPS", they're basically saying "We design raid encounters with the expectation that 1-2 DPS will spend the entire fight dead because f**k logic!"
    (1)
    Last edited by RichardButte; 08-09-2017 at 06:13 AM.

  6. #136
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Elamys View Post


    When is the last time you've seen a thread solely directed at DPS who don't use their utility, with an OP such as this one,
    Front Page DPS forums. It's not utility per se, but it's not playing the class to the full potential.

    http://forum.square-enix.com/ffxiv/t...that-never-aoe

    But by that logic, dps should never use VerCure, VerRaise, Raise(SMN), Second Wind, Blood Bath, Aggro reducing tools. Cause hey, it's not doing damage, what a DPS is supposed to do.
    (2)

  7. #137
    Player
    Seoulstar's Avatar
    Join Date
    Apr 2014
    Posts
    1,177
    Character
    Suzuko Seki
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Rubiss View Post
    You could make damage spells cost no mana, have no cast time, all be oGCD and have a 1 second recast and these healers wouldn't DPS. I recently broke my right wrist (dominant hand) and I stilll DPS and heal in dungeons. It's not a matter of skill. There is something fundamentally off in the heads of these players. I wouldn't bother with them. Avoiding commending them and kick from party whenever possible.
    Are you calling them stupid for not wanting to dps..?
    (0)

  8. #138
    Player
    Lyrai_Celestine's Avatar
    Join Date
    Jul 2017
    Posts
    131
    Character
    Lyrai Celestine
    World
    Sargatanas
    Main Class
    Paladin Lv 70
    Speaking of the thread, I have a question that might be useful to all of us:

    So, I encountered a case where one of my healer (WHM) deals way less damage than a melee LB3 in a Savage raid, at around 1/3rd of an LB3. The other healer (SCH) deals twice the LB3 damage. I heard that the O3S and O4S will only have tougher DPS checks. The problem is how I should approach this problem. Should I really tell this healer to output more DPS at this point? On a base scale, how much DPS does a healer need in Savage raids in order to be more passable in terms of team contribution?

    Any help would be appreciated.
    (0)

  9. #139
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Rubiss View Post
    You could make damage spells cost no mana, have no cast time, all be oGCD and have a 1 second recast and these healers wouldn't DPS. I recently broke my right wrist (dominant hand) and I stilll DPS and heal in dungeons. It's not a matter of skill. There is something fundamentally off in the heads of these players. I wouldn't bother with them. Avoiding commending them and kick from party whenever possible.
    I mean, you're not WRONG, but at the same time, players who play healers often do so to HEAL, not to heal an average of 20% or less of the time and DPS the rest of the time.

    I shelved my level 70 AST when I realized how little healing healers actually do in this game.
    (1)

  10. #140
    Player
    Elamys's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    1,566
    Character
    Song Sparrow
    World
    Balmung
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Lyrai_Celestine View Post
    Speaking of the thread, I have a question that might be useful to all of us:

    So, I encountered a case where one of my healer (WHM) deals way less damage than a melee LB3 in a Savage raid, at around 1/3rd of an LB3. The other healer (SCH) deals twice the LB3 damage. I heard that the O3S and O4S will only have tougher DPS checks. The problem is how I should approach this problem. Should I really tell this healer to output more DPS at this point? On a base scale, how much DPS does a healer need in Savage raids in order to be more passable in terms of team contribution?

    Any help would be appreciated.
    Things are different in savage. If your group needs the DPS to pass, than it needs the DPS to pass. But you also need to analyze more than just the numbers, you also need to look at the environment: is the WHM doing most of the healing?
    (0)

    cerise leclaire
    (bad omnicrafter & terrible astrologian)

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