Anything above 3 targets = aoe (sometimes even 4), 3 or less it is just faster and more efficient to single target


Anything above 3 targets = aoe (sometimes even 4), 3 or less it is just faster and more efficient to single target



Nah, as long as you don't run out of tp and get enough tp back before the next pull, all jobs aoe @ 3 targets. MNK even should do rockbreaker @ 2 unless they're going to last long enough for demolish to go full duration.
So yeah there are some cases/places where you would still aoe 3 targets. Ala Mhigo comes to mind, if your tank breaks up the mobs before that first wall and you do the last 3 by themselves. (Though, if nobody's undergeared they shouldn't be doing that, so then the first pull = 8 mobs)
well you can say similar things about tanks who overestimate themselves... pulling half of the dng pointing on the dds to "kill quick" but loosing half of the mob aggro after a Deathflare or Blm Flare always makes me angry... IF a tank want it the "HW" way than be sure to handle the mob - Im way more carefully nowadays with aoe burst not because its "worthless" but if tanks can't keep the control over a fight than the dds have to slow down or the healer will have really hard time.
There are unskilled player and lazy ones on both sides. if dds make (and you surely do since SB aggro adjustments) bad experience with tanks who can't hold their stuff its just natural to hold full aoe dmg a bit back. yesterday I died 3 times in ex cause of overmobbing dunno if it was the tanks fault or the healer ones but yet alone the fact that they haven't even tried to take smaller ones while blaming me (smn) and the Blm for "not being fast enough", while the healer was tanking 2 mobs as well, was just like wtf?!...
indeed there are "lazy" dds if it comes to aoe rota but some of them just don't want to tank half of the mob after an impact skill... : /
Last edited by Neela; 08-09-2017 at 05:01 PM.


As a caster for me it is faster to just single target 3 or less, anything above is more worthwhile to aoe. This is especially the case with blm since we can nuke stuff fast, and also faster on my Red Mage.
I see Ninjas death blossom 2 targets (usually i am mellee also those times) and think to myself ok you are waisting time and tp so no goad for you
So you're saying that an attack that at best has an 2.8x multiplier compared to SAM AoE can hit for 8x the damage with worse gear? Hmmm...Warrior, Sextuple Decimate. 300 potency flat, buffed to 400, no down scaling, and hits for a ridiculously massive chunk of damage.
For comparison, my melded Samurai at I315 Oka/Man hits for a measly 1-2k. Tekka hits for 6k, and also drops off really hard at 10% a mob.
Warrior Decimate at I310? 7-8k. Per target. Not to mention Oka/Man both downscale by 10% for each hit, while Decimate is under no such restraints.
And no, Berserk will not get you anywhere near that. Not to mention Decimate with Berserk is "only" 382 compared to 396 Jinpu Tenka.
B4 T4 F3 F4 F4 Flare Flare is the highest PPS rotation on two targets with BLM. Mana ticks, though.
Last edited by Waliel; 08-09-2017 at 11:06 PM.
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lol i did not talk about rotations, i just said in most cases to aoe 3 targets is not very optimal, 4 or more is better when aoeing
I do not disagree with what you posted tough
Last edited by Maero; 08-10-2017 at 12:46 AM.



Reading this thread makes me wonder how people are so clueless when it comes to elementary level maths.
Also surprised to see how many people seem to have TP troubles, generally you AoE until you have about 500 TP, then Invigorate, when you are at around 200-300 TP with no Invig and some mobs are standing, begin finishing them off with single target, if you are out of tp and still trying to AoE that is mostly inefficient. Natually each class is gonna have different means of AoE and how effective it is ranges from job to job, you get a feel for it and work from there.
Its really not that complicated.

Wrong.Reading this thread makes me wonder how people are so clueless when it comes to elementary level maths.
Also surprised to see how many people seem to have TP troubles, generally you AoE until you have about 500 TP, then Invigorate, when you are at around 200-300 TP with no Invig and some mobs are standing, begin finishing them off with single target, if you are out of tp and still trying to AoE that is mostly inefficient. Natually each class is gonna have different means of AoE and how effective it is ranges from job to job, you get a feel for it and work from there.
Its really not that complicated.
Once the potency per gcd and potency per tp spent is higher than single target, aoeing even out of tp is still a better way to spend your remaining Tp even if it feels awfull.

AoE skills are weak and it's easier and faster to kill enemies with other skills. Why do people keep whining about AoE? Good god.
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