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  1. #11
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66
    Quote Originally Posted by Dizzy_Derp View Post
    It's the furthest thing from a wash in 3. You should be swapping on adds to use invulns and in last phase it's pretty important to force swaps. Either way advantage goes to war.
    My point was you aren't gaining very much, since whoever is not tanking the boss is still going to be using CDs either way, so its not a net gain of mitigation.

    Compared to a fight like A12S where the OT is a gimped DPS for the majority of the fight, unforced swaps there nearly double the available mitigation. But in O3S there are crit hits immediately before/during/immediately after almost every add, so it really doesn't matter if you swap, particularly if the WAR is MTing. You're not gaining mitigation that would have otherwise gone unused. If the MT gives the OT the boss, before the add, the OT is just gonna use the CDs or invulns they would have used on the add on the boss, and the MT is just going to use whatever CDs/invulns they would have used on the boss, on the adds. So that's why, relatively speaking, its a wash.
    (2)
    Last edited by SyzzleSpark; 08-08-2017 at 03:46 PM.

  2. #12
    Player
    Crater's Avatar
    Join Date
    Mar 2014
    Posts
    399
    Character
    Jade Nixx
    World
    Balmung
    Main Class
    Marauder Lv 90
    I hate to be one of those people who dismisses a long post that's taken a lot of effort with a single sentence... But WAR is at such an incredible advantage as MT in that fight that using a WAR to hold the boss from start to finish is probably roughly as effective defensively as if you were to have a DRK and PLD together utilizing frequent tank swaps to maximize cooldown usage. A negligible disadvantage on their tank stance versus PLD/DRK tank stances doesn't really even put a dent in that - particularly given that Thrill of Battle is actual effective mitigation versus Folio, whereas the other tanks sort of just have to focus on mitigating the followup attacks.
    (1)

  3. #13
    Player
    Dizzy_Derp's Avatar
    Join Date
    Nov 2016
    Posts
    197
    Character
    Dizzy Dash
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Ekimmak View Post
    You think so? Not sarcastic, I'm genuinely curious to know why tankswaps should be used for adds. Nobody on my server ever talks about having tankswaps.
    The timing for my own cooldowns as MT works fine, Holmgang one Critical Tankbuster, then Rampart+Awareness the next. Alternate as needed.
    For offtanking against adds, it's Vengeance + Inner beast against White Flame, Rampart + Inner Beast against Dragon, Vengeance + RI against Apanda, and I've reached the ninja+iron giant adds so few times I don't know what I'd normally do.
    I don't see why you'd need to tankswap.
    You just said why yourself, you use ib while i dont ever have to be in defiance and never use a single ib for o3. Forced swaps make that possible.
    (0)

  4. #14
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66
    Quote Originally Posted by Dizzy_Derp View Post
    You just said why yourself, you use ib while i dont ever have to be in defiance and never use a single ib for o3. Forced swaps make that possible.
    You could do it even without forced swaps, easily. Holmgang every other buster, Awareness+Vengeance the rest.
    (0)
    Last edited by SyzzleSpark; 08-08-2017 at 03:52 PM.

  5. #15
    Player
    Galactimus's Avatar
    Join Date
    Nov 2013
    Posts
    638
    Character
    Clive Hawkins
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Crater View Post
    Roughly as effective defensively as if you were to have a DRK and PLD together utilizing frequent tank swaps to maximize cooldown usage
    Still not sure why PLD is being lumped into this swapping idea. Bulwark + Awareness and Sentinel are enough for every Critical Hit. Hallowed is there if you are caught off guard and don't think you can hit Bulwark + Awareness in time or if healers are stressed. Rampart, Convalescence, Reprisal, and Passage are just sitting there to be used whenever you feel like being a gentleman to the healers.
    (0)

  6. #16
    Player
    Dizzy_Derp's Avatar
    Join Date
    Nov 2016
    Posts
    197
    Character
    Dizzy Dash
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by SyzzleSpark View Post
    You could do it even without forced swaps, easily. Holmgang every other buster, Awareness+Vengeance the rest.
    You could yes but then you're just raw dogging a good portion of the fight which puts more strain on the healers and is just unnessicary. Tank swaps should be forced any time you are in a spot where you are running without a CD because u will need it later and your co Tank is sitting on one. Yes you can alternate super cd and hg for Crist the whole fight but for adds it's better to invulns both and last phase leaves one tank too setessed for cds to be optimal. I think the better thing to ask is why if you can would you not swap? You are only hurting your team by not.
    (0)

  7. #17
    Player
    Ekimmak's Avatar
    Join Date
    May 2015
    Posts
    608
    Character
    Carlo Vinne
    World
    Faerie
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Crater View Post
    I hate to be one of those people who dismisses a long post that's taken a lot of effort with a single sentence... But WAR is at such an incredible advantage as MT in that fight that using a WAR to hold the boss from start to finish is probably roughly as effective defensively as if you were to have a DRK and PLD together utilizing frequent tank swaps to maximize cooldown usage. A negligible disadvantage on their tank stance versus PLD/DRK tank stances doesn't really even put a dent in that - particularly given that Thrill of Battle is actual effective mitigation versus Folio, whereas the other tanks sort of just have to focus on mitigating the followup attacks.
    It's fine. I'm pretty sure my maths has some sort of issue with it, probably due to me throwing in too many estimated numbers. I feel like there's a problem for WAR facing the books phase, but the differences are fairly low, so maybe it's just me being wrong.

    Honestly, that's why I put the question mark on the thread title. In case there was something I hadn't realised.
    (0)
    Last edited by Ekimmak; 08-08-2017 at 04:06 PM.

  8. #18
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66
    Quote Originally Posted by Dizzy_Derp View Post
    snip
    Because adds are present and dealing high damage for a significant portion of the encounter, so you are, as I said, not gaining mitigation that would have otherwise gone unused. On a fight with minimal or no adds, absolutely, why not swap all day. But in O3S, even on DRK who's mitigation kit is questionable, I have CDs/invulns to survive every single crit without ever using Grit unless there is a death and the healers need some space to work with. If I can do it on DRK, WARs should be able to do it one-handed in their sleep. Believe me, I'm not trying to undersell the value of swapping even when the fight does not require it. Its amazing on almost any encounter other than O3S, particularly if you have a WAR MTing.

    The adds hit hard enough that unless you're tanking them in Grit/Defiance/Shield, I can't imagine the OT ever "sitting on CDs" outside of the first phase of the fight, unless you're a WAR, in which case you should be MTing the entire thing as mentioned before, because they would not be "raw-dogging" much of anything considering that rotation leaves Raw Intuition, Thrill, and Rampart available to mitigate the damage that occurs in between the crits ezpz.
    (0)
    Last edited by SyzzleSpark; 08-08-2017 at 04:10 PM.

  9. #19
    Player
    Sarcatica's Avatar
    Join Date
    Mar 2015
    Posts
    663
    Character
    Sarcatica Lin
    World
    Tonberry
    Main Class
    Dark Knight Lv 70
    The only reason why there are swaps is because of Shirk bypassing tanks having to maintain aggro. You get away with just 1 aggro combo.

    The only exception for this is o4s because Grand Crosses reset aggro.
    (0)

  10. #20
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Ekimmak View Post
    Book: 61200*0.5 = 30600
    Auto: 17000 (hits for full damage)
    Book+Auto = 47600
    Remaining HP: 61200 - 47699 = 13600 (22%)
    If your basic health is 51000, Defiance won't put you at 61200 but 63750 (+25% max HP)
    Quote Originally Posted by Ekimmak View Post
    Auto: 10K
    Book+2Auto: 25500 + 2*10000 = 45500
    Remaining HP: 51000 - 45500 = 5500 (10.8%)

    Auto: 13K
    Book+2Auto: 30600 + 2*13000 = 56600
    Remaining HP: 61200 - 56600 = 4600 (7.5%)
    If you take 13k with auto, then a PLD/DRK would take 10.4k for the same autos.

    So, the calculations are :

    PLD/DRK : 51000*0.5+2*10.4k = 25500+ 20800 = 46300. 46300/51000 = 91% health lost
    WAR : 63750*0.5+2*13k = 31875+26000 = 57875. 57875/63750 = 91% health lost

    Same results.
    (1)

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