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Thread: A talent system

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  1. #33
    Player
    Age_of_Oblivion's Avatar
    Join Date
    Jun 2017
    Posts
    65
    Character
    Aetherius Lune
    World
    Leviathan
    Main Class
    Dark Knight Lv 72
    As it is currently implemented, calling the job system an analog to horizontal progression from a talent/spec system is foolish. Jobs are a continuation of a class, and nothing more. Cross role skills are somewhat comparable to a talent system, or could be. The problem with the cross role skills is that they are a band-aid solution to inexplicably poor design choices in base classes (i.e. Provoke).

    Additionally, I am not sure how specs wound up in this discussion. Those serve a very different role in WoW from the talent system, and would frankly be better emulated by more effective use of the Class/Job system.

    The primary argument against talent builds as a cookie-cutter is a patsy. Right now, every class is played at an identical manner at cap. A talent system would not necessarily change that (though it might, if it was done exceptionally well. I have no hope of that tbh though). What it would do is give variety and steady change during the levelling process, which nearly every class in the game desperately needs.
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    Last edited by Age_of_Oblivion; 08-08-2017 at 02:48 AM.