It's like that at first, but then you'll get the hang of it. Ppl usually train w/ dummies in zones to practice their rotation.It seems like that. I just picked this game a couple of days ago but having a difficult time choosing a class to play. Am i the only person bothered by the amount of skill bloat? I like your suggestion in fact i have the logitech G600 MMO gaming mouse. But even with that it still is not as fast.
Yea EQ 2 had just as many but you could macro them together to my recolection and play with only a couple of buttons.
I haven't tried monk so i do not know, but the samurai is fun at lower levels but once you start getting the rest of your abilities it becomes to bloated. Ninja is also fun but it still suffers by the amount of button bloat like the samurai and the dragoon is even worse especially with the jumps. I do not know perhaps i am getting old.
The macro idea is neat, i would like to try that, but visually this game is hard to notice when something is of the cooldown at least for me.
Thank you for your suggestions.
I never really bothered much with macros in EQ2 so i suppose im more accustomed to handling the amount of abilities
Unfortunately, the button bloat issue is pretty much across all jobs. It's going to seem crazy at first, but things will piece themselves together soon enough once you get experience with the abilities. Honestly, I'd say just start with whatever job seems to appeal to you the most, get a handle on things, and do what you can to make it easier.
You can macro abilities together in this game, but... probably not how you'd like and it's considered a no no to do so since it typically results in a dps loss over all.
Also, while it's not a perfect setting, PotD can be nice for getting a handle on your skills as you level in there. It starts you off at level 1 and you do level quickly in there. (Different from your real level). Will give you room to play around with your skills and get used to things. Also a good way to check out different jobs and you'll get actual experience for leveling up too so that may be worth checking out.
Last edited by Xehmnus; 08-07-2017 at 01:41 AM.
You can, yes. However... you'd have to use wait timers between each ability in the macro which screws with your overall skill speed. In the end, you'd be losing out on a lot of dps. Fuethermore... you wouldn't be able to weave your oGCD abilities since they'd break the macro.
You usually have 2 (or 3) melee combo's to work with. Some AoE buttons. Cooldowns etc. While this seems daunting at first, you will get the hang of it. Paladin (tank) has alot of buttons to manage, yet when playing it, it feels really fluid and you hardly notice the amount of buttons you have. If you like the feel of this game, try to look past the amount of buttons. It's not as bad as it looks at first sight.
Life's a game, gaming is my life.
I think using a controller would help you a lot. The xbar organizes all of your skills really well. I keep my most used skills in my standard xbar, most of my cd's on my expanded xbar and really situational stuff on my wxhbar (i think that's what it's called) then i have some standard hot bars by my character to monitor my cd's. It's overall a great organizational tool and allows you to only bring up what you need at the time.
Yea, that would be not good.You can, yes. However... you'd have to use wait timers between each ability in the macro which screws with your overall skill speed. In the end, you'd be losing out on a lot of dps. Fuethermore... you wouldn't be able to weave your oGCD abilities since they'd break the macro.
You are probably right, I probably need a little bit more time to get used to the UI and the skills which like you said they do follow a pattern. The game outside of skills looks interesting though i am only playing through ARR story right now, but i heard Heaven's Ward and StormBlood's story are even better.You usually have 2 (or 3) melee combo's to work with. Some AoE buttons. Cooldowns etc. While this seems daunting at first, you will get the hang of it. Paladin (tank) has alot of buttons to manage, yet when playing it, it feels really fluid and you hardly notice the amount of buttons you have. If you like the feel of this game, try to look past the amount of buttons. It's not as bad as it looks at first sight.
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