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  1. #71
    Player
    Elfidan's Avatar
    Join Date
    Sep 2013
    Location
    The gates of Hades
    Posts
    764
    Character
    Elfidan Gadfor
    World
    Ultros
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Shut View Post
    I would have apreciated those changes if they were correctly done. I would have liked customization via traits and pvp actions if it wasn't an illusion of choice, and at least half of them are a joke. I would have liked skills reduction if it was not boring as hell for most jobs. 0.14 secs reduction of GCD isn't compensating the loss of all CD we had. But I guess bots are thankful, it's easier for them to act as players during peak hours now



    And how it is now? WAR is no longer viable, I don't even need to talk about AST.
    I agree the customization is flat out gone. I am confused as to why you think that about WAR. Is it because they stopped it from being a DPS pretending to be a tank? It actually plays reasonable lock down now , and a correctly timed cool down makes it possible to shrug off limit breaks now. Fell cleave is still no joke albeit limited compared to it's previously unreasonable numbers. How is getting to smack someone with double cleave ,and instant kill even remotely tank role? Also you're upset the previously nigh unkillable Healer got adjusted? We'll have to disagree on those two. Large scale battles will never be strategic until they start basing rewards on personal performance, and hold people accountable for not playing the objectives. As I don't see the latter happening as it deters subscribers we will probably never see true strategy in large scale pvp. It's unfortunate that so many only see pvp as a means by which to wail on other players unreserved , rather than a way to display their superior job knowledge and skill.
    (1)
    Quote Originally Posted by Commander_Justitia View Post
    Buff Blackmage
    Quote Originally Posted by Nikoto View Post
    If there was a downvote button I'd be pressing it.

  2. #72
    Player
    Shut's Avatar
    Join Date
    Oct 2015
    Posts
    98
    Character
    Kasu Kabe
    World
    Lich
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Elfidan View Post
    I agree the customization is flat out gone. I am confused as to why you think that about WAR. Is it because they stopped it from being a DPS pretending to be a tank? It actually plays reasonable lock down now , and a correctly timed cool down makes it possible to shrug off limit breaks now. Fell cleave is still no joke albeit limited compared to it's previously unreasonable numbers. How is getting to smack someone with double cleave ,and instant kill even remotely tank role? Also you're upset the previously nigh unkillable Healer got adjusted? We'll have to disagree on those two.
    WAR in HW wasn't as OP as people think. In frontlines, his best move was using pushback/vengeance to completely wreck any melee attacking him, which made him powerful.That advantage completely disapear in 4v4 because no one attack tanks but retards (and if he has 10 stacks, which should not happen in high lvl play). Also, in feast, you had to play smart as WAR to be an actual nuisance to a healer: berserk completely telegraph his burst and healers can prepare for this using their cc. Outside of berserk, fell cleave was no longer a threat, especially against SCH. PLD was much more a nuisance than WAR, but at least, WAR had stun back then, and that one fact made him good when in the right hands.

    You said WAR isn't a DPS pretending to be a tank anymore? That's exactly the opposite, they made him full DPS: Inner release is the new zerk that even prevent cc on him, upheaval between 2 FC can do 6k pot in 2 GCD, or you do 4 FC in a row for 8k dmg in 4 GCD (and in pvp, that's damn long). They made WAR a completely DPS-Tank this time and neglected every aspect of support, but this is not enough to compensate the lack of actual cc. Because yes, tomahawk is bad, useful only if enemy team is retreating. Holmgang can be easely countered with purify, leaving the WAR unable to move for 4 secs, and WAR has no other cc that can bait a purify. Onslaught prevent from casting for 1 secs, not healers oGCD. CC are the most important threat for a healer, especially on a PvP where cc resistance is 10-15 secs, and WAR isn't a problem for healers on this side. His numbers aren't so bad right now, but the fact that DRK and PLD have both stun and silence make them superior and by far (and even more support skills). He at least needs a stun instead of onslaught knockback for example. And that mean something for your DPS if the tank is unable to staun or silence the healer.

    About AST... I don't know any nigh unkillable healer roles, but I do know nigh unkillable people, and there are few of them. Considering the high amount of AST in previous seasons, I would have never made it to top 100 twice if they were nigh unkillable cause my own skills aren't close to top players. There was no such things as close nigh unkillable healers, either in feast and in frontlines. Healing in PvP is hard and stressful, and even a good healer cannot carry a bad team. Concerning the current issues, I'm not the best to talk about it since I've never like playing AST in pvp, but people here or in pvp forums part already talked about it, which were mostly MP issues, RNG with cards, and lack of protect/survivability compared to other healers, which means A LOT in feast

    Quote Originally Posted by Elfidan View Post
    Large scale battles will never be strategic until they start basing rewards on personal performance, and hold people accountable for not playing the objectives. As I don't see the latter happening as it deters subscribers we will probably never see true strategy in large scale pvp. It's unfortunate that so many only see pvp as a means by which to wail on other players unreserved , rather than a way to display their superior job knowledge and skill.
    Secure map is designed for strategic battles only. Also, it happened in Seals rock, not every games but still, you need to use strategic calls correctly to counter spawns in favors of enemy team, when to let enemy having nodes and take one specific node. Shatter is the laziest mode (slaughter doesn't exist anymore), its design only encourage players to go on rendez-vous points called big crystals, while thinking it's the only way to win, and reject any other form of strategy. No wonder why bots like this mode.
    (0)
    Last edited by Shut; 08-07-2017 at 02:17 AM.

  3. #73
    Player
    xLucia's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    372
    Character
    Yuka Nisah
    World
    Moogle
    Main Class
    White Mage Lv 100
    As someone who hates PVP in 99% of the games out there, I have to say I actually enjoy the PVP system in the game as it is now. So my vote goes to keeping it as it is now <3
    (4)

  4. #74
    Player
    Fonkyama's Avatar
    Join Date
    Aug 2013
    Posts
    62
    Character
    Luna Seed
    World
    Moogle
    Main Class
    Marauder Lv 90
    I really enjoy what they've done with the pvp, however I hope we'll see some balance adjustments pretty soon. Right now distance dps deal too much damage with no penalty compared to melees. I really enjoy playing SAM in pvp for his burst, but whenever I switch to MCH it's just night and day with how much damage you can deal with MCH without putting yourself in danger.
    (3)

  5. #75
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Shut View Post
    In larger modes like 8v8 or frontlines, the loss of survivability made melee at the mercy of range even more than before.
    I would also add that playing tank in these modes without healer is pretty much death wish assuming you are trying to do your job in there, it kinda sucks that i can't use my preferred role in pvp if there is no support from another role. WAR used to be my go to job if there was no healers in team but now it is BRD due range being the king in bigger maps so you rarely even need healing.
    (1)

  6. #76
    Player
    Aylis's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    801
    Character
    Aylis Tessier
    World
    Balmung
    Main Class
    Scholar Lv 80
    As someone fond of both PVP and PVE I..have to agree with Yoshida on this one. The main reason being if both PVP and PVE share the same skill set, if a particular class becomes too over powered in a PVP setting. It usually means a nerf is going to come to balance out the PVP side of things. Which in turn is going to nerf the same class for PVE. Which is going to make the players that enjoy PVE and don't really get into PVP a little ticked off. With skill different from PVP and PVE it stops the whole cycle of balancing and rebalancing for whichever side of the game play coin you're on.
    (6)
    Last edited by Aylis; 08-07-2017 at 03:31 AM. Reason: typo

  7. #77
    Player
    Elfidan's Avatar
    Join Date
    Sep 2013
    Location
    The gates of Hades
    Posts
    764
    Character
    Elfidan Gadfor
    World
    Ultros
    Main Class
    Reaper Lv 100
    In regards to power level of warriors during Heavensward I have dug up some footage for your viewing pleasure.

    https://youtu.be/wGIm2ORUmjc

    Current WAR power level for reference also included. Note how middle row this person plays as apposed to front line charging in head first.

    https://youtu.be/_XHMhjsgEAI

    I agree it was intended to be played that way ... it just isn't. I am hopeful that the new 2 team battles they have promised will be better and at least lessen the fight in the middle mentality that plagues pvp at the moment.

    @Synestra You should try sniping people who try to "gank" your dps ,and backline with homegang ,and tomahawk. It's relatively enjoyable even tho they don't let us tank/distract properly anymore.
    (0)
    Quote Originally Posted by Commander_Justitia View Post
    Buff Blackmage
    Quote Originally Posted by Nikoto View Post
    If there was a downvote button I'd be pressing it.

  8. #78
    Player
    Arutan's Avatar
    Join Date
    Dec 2016
    Posts
    1,513
    Character
    Drae Wellenbrecher
    World
    Ragnarok
    Main Class
    Red Mage Lv 90
    The BLM in PvP confuses me. I prefered when I could play it just like I was playing it in PvE.
    (0)

  9. #79
    Player
    Shut's Avatar
    Join Date
    Oct 2015
    Posts
    98
    Character
    Kasu Kabe
    World
    Lich
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Elfidan View Post
    In regards to power level of warriors during Heavensward I have dug up some footage for your viewing pleasure.

    https://youtu.be/wGIm2ORUmjc

    Current WAR power level for reference also included. Note how middle row this person plays as apposed to front line charging in head first.

    https://youtu.be/_XHMhjsgEAI

    I agree it was intended to be played that way ... it just isn't. I am hopeful that the new 2 team battles they have promised will be better and at least lessen the fight in the middle mentality that plagues pvp at the moment.
    You also forgot all rara mira's pvp video's and lot of other pvp players/streamers that show WAR in his golden age. Thank you, I've also 2 shotted players when I was playing WAR in feast, and I know how to wreck newbies in frontlines too, I just didn't recorded footage when my burst was countered. I don't denigrate those people that make videos, they are good players and I like watching them, but it doesn't show any moment the healer manage to counter war burst and cc him. I could have made videos where I succeeded in 1v1 a WAR with a MCH, but does that mean that WAR is bad or MCH is OP? No, because I choosed to show those moments of glory.

    Back in HW, WAR was good, but not OP, because if you only rely on that double FC in plat/diamond lvl of feast, trust me, you won't win many matches. Since 4v4 is the only actual high level ranked mode, you cannot determine if balancing is right based on other modes, especially with the huge difference there is between 4v4 and other modes.

    That is still not showing me how war is decent right now, I have yet to see or heard any good WAR reviews for feast, so far, I just saw long time warriors in PvP droping for PLD or DRK and read negatives feedbacks of players. CHeck this thread: http://forum.square-enix.com/ffxiv/t...Feedback-Tank/
    With current warrior, you CANNOT stop a healer freecasting, and if a tank can't do that, it's not viable. His damages are fine, it's not really the problem, the problems comes from his lacck of abilities to prevent freecasting. It's even easier to heal through that if the healer has safeguard activated. Good cc means more that good DPS in feast, because good healers aren't waiting obediently to get wreck by high damages skills.
    (0)
    Last edited by Shut; 08-07-2017 at 09:04 AM.

  10. #80
    Player
    Elfidan's Avatar
    Join Date
    Sep 2013
    Location
    The gates of Hades
    Posts
    764
    Character
    Elfidan Gadfor
    World
    Ultros
    Main Class
    Reaper Lv 100
    Shut you sound like an aspiring meta gamer. There is nothing wrong with this , but meta is a small percent and a company looking to make money must always bet on the majority. You as a tank in 3.X were meant to harass and waylay the healers or DPS depending on the circumstances. My assertion is that things have changed role-wise for pvp tank because not everyone was close enough in 3.X to be fair when teams were random. Paladin could stun lock a healer for a fair bit at vital times, Dark knight struggled to occupy other players more than just being annoying , but Warrior was indeed a threat to survival for healers because spike damage was lethal when arranged correctly. Crowd controlled out by a healer amid you spike damage? Where was purify ,or did you use it inopportunely? It's never pleasant having to adjust your playstyle , but life goes on. Feel free to campaign for a return , but it seems like you just haven't tried playing it any differently.
    (0)
    Quote Originally Posted by Commander_Justitia View Post
    Buff Blackmage
    Quote Originally Posted by Nikoto View Post
    If there was a downvote button I'd be pressing it.

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