If I'm dps'ing the other dps will get my comm before a healer or tank.
If I'm dps'ing the other dps will get my comm before a healer or tank.
Zay come back to GameFAQs I miss you
Fiu...7K... That's a lot of time.
Well, I think that it's just for 2 reasons:
1º -> Most people don't know how the DPS are performing at all. Unless you are using a parser or you are paying a lot of attention and know the job of the DPS, it's not easy to know how much damage they're doing. You can discern the DPS of the party quite easily, but not individual performance.
2º -> The expectations are quite low anyway, and if tanks and healers do their job, easy content will get cleared, because usually there's not dps checks. So... If no one died, you can give it to the healer, and if the tank kept the agro, you can give it to the tank....
I certainly give my commendations to DPSs that do good damage, because it's something that I rarely find. Otherwise, I give them to healers that do decent DPS, or tanks that do good dps on bosses plus good pulls.
But you can't blame people for not noticing decent DPS when the game gives the information in such a way.
It's like others have said, it's largely because it's harder for people to tell when a DPS is good versus when you have an above average tank or healer. And there are two DPS so unless you can tell that one is performing significantly better than the other you have to guess at which one gets your comm.
This is how I do it. Unless the other DPS was noticeably poor they'll almost always get my comm if they stick around long enough after the dungeon for me to give it. If they were terrible, went AFK a lot, or leave too fast I'll randomly assign it to the tank or healer unless one of them did something really stand-out.
With this character's death, the thread of prophecy remains intact.
I usually give it to the healer because either the tank is an idiot or pulls way more then they should and the healer keeps them alive anyways, except healers who are constantly dpsn while the tank is coasting 20 and 30 percent the whole time....I tank sometimes and that is very stressful it's okay to dps but don't over do it because some idiot on the forums told you to lol
I tend to give commendations based on how the others do their role. Often times it's a damage job more than tank or healer.
I've been there, except I was on Dark Knight in Castrum Abania. Healer went down and Summoner followed, and we ended up wiping.IE.2 I was stunned I guess? in Temple of Fist, RDM did nothing to heal or save me so lol.
I asked "Why didn't you get them back up?" He responed "I tried." Chocobo shite. As a Red Mage main myself, I could see he had plenty of time, opportunities, and MP to get both of them back up and then continue throwing attack spells within the time I managed to keep myself still up without his Cure spells which he was not even using either.
I always give the other dps priority for commendations as long as they're good.
Good single target damage. Since I'm the other dps, even without a parser I always know how well the other dps is doing based on how fast bosses die.
Actually uses their aoe skills in large pulls.
Don't repeatedly die or make mistakes.
You can save the run by raising the healer or everyone and still get no commendations for it. Having a rez does not help.Most people don't run parsers, so unless you do something to stand out, you probably won't get a comm as DPS. If you want comms, play a utility DPS like RDM.
This is wrong though. Healers make the largest difference when it comes to dungeon clear times. The difference between a mediocre DPS and good DPS isn't that much, but the difference between a "im healer i only heal" healer and a good healer who contributes damage when healing isn't needed will shave minutes off a dungeon run.
Last edited by LunarEmerald; 08-06-2017 at 10:06 AM.
If you wanted to be appreciated for high DPS then join static or PF group with DPS meter, as a tank i usually gave it to healer since i knew the healer's performance
I mainly play healers so all my commands come from this but,
When I level my dps, I always try to perform the rotation as perfect as I can from what I know about the class, and I often get commendation even as a dps.
And I also myself command some dps if I see they did their job correctly.
So yes, in general, tank and healers get the most commandations but, I don't think you can't just afk your job and getting that much reward for it.
This is just my personnal experience and point of view.
Can't really say if it's the same for everyone.
After getting over 7k commendations on multiple roles and jobs, 95% of which were earned on a healer or tank...
proof
...I still wonder why people commend healers and tanks by default? I can semi-afk and cast one Cure or Flash in 15 seconds and leave the dungeon with 3 commendations. Or I can work really hard on dps role, doing optimal rotation, using food and pots, and making 30 minute dungeon run into 15 minute and still leave with zero commendation.
Why people don't value high dps? Is that because the game lacks official damage parser and you can't see who's doing what damage, and healer's spells or tank aggro abilities effect are always visible? That's a very shallow way to determine someone's performance.
I just feel like good dps deserve more praise because they generally work more, they have more complex rotations, and they can affect the run times the most. Yet they get almost nothing for all their efforts.
It's unfair and perception that dps are second rate jobs (when in fact they usually carry us) should be changed.
Because players can't monitor how well a dps does in a fight/dungeon. With tanks we can see them doing well by the mob been focused on the tank and with healers if everyone is alive we know they did well.
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