Page 18 of 21 FirstFirst ... 8 16 17 18 19 20 ... LastLast
Results 171 to 180 of 202
  1. #171
    Player
    Leknaat's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    495
    Character
    Leknaat Phoenix
    World
    Hyperion
    Main Class
    Miner Lv 70
    Quote Originally Posted by Dark-Saviour View Post
    IIRC the case I gave was the instance that left a lot of people peeved because when pressed for an answer as to why things changed, the response was simply an insincere apology stating, "I'm sorry... that you all misunderstood me."
    I think SE misjudged how 1) high demand housing (house flipping squatter douchebags was definitely not something that had come up in their planning) was 2) only realized AFTER the fact that their system did not have the resource to support the robust system they envisioned because I remember logging back INSIDE the FC house like the first 2 weeks or so when few plots were taken. Then they changed it to you logged in outside of the house....
    (0)

  2. #172
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by hijifa View Post
    so people do want everyone to have instanced apartment? those cost like 300k, even from playing a few days you can get that much. getting it demolished is no problem...

    i really don't see why one couldn't just sell their house when they wanna quit and buy a new one when they play again. the net loss wouldn't be alot
    Is housing very available on your server? Cause on mine it was all taken within minutes of the server being up. It's not the money everyone cares about, it's having the house.


    I think the only solution that would be acceptable at the moment would be making a change to apartments that added gardening like a "go to greenhouse" when entering the apartments which spawned a little 8 plot instance for you to mess with.
    Also maybe make some sort of "warehouse" or "Hangar" available to FC's as a level upgrade with options for crafting and airship deployment. (these ideas have been mentioned before , just as a disclaimer to someone who says I'm repeating things. )

    More houses and wards would be nice.. but we need to think of something scaleable and cost effective.
    (0)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  3. #173
    Player
    Valinis's Avatar
    Join Date
    Jan 2014
    Posts
    175
    Character
    Miuna Shiodome
    World
    Tonberry
    Main Class
    Paladin Lv 70
    Seriously people stop defending SE and their absolutely archaic, garbage housing system. This is the reason they will never ever bother to fix the damn thing, because you all have the mindset of "oh well there's nothing they can do about it". Why are you flaming out another fellow player instead of getting angry at the developers? Didn't realize the consumer of today was happy to get bent over and milked for every penny they have.

    There is no excuse for the auto-demolishing of houses barred behind a subscription. It's lazy. It's cheap. It's pathetic. The sooner you all realize this the sooner we can have a better housing system.

    The lack of support for your fellow gamer makes me so disappointed.
    (11)
    Last edited by Valinis; 08-05-2017 at 06:44 PM.

  4. #174
    Player
    Dark-Saviour's Avatar
    Join Date
    Dec 2013
    Posts
    690
    Character
    Dark Saviour
    World
    Cactuar
    Main Class
    Carpenter Lv 80
    Quote Originally Posted by Leknaat View Post
    I think SE misjudged how 1) high demand housing (house flipping squatter douchebags was definitely not something that had come up in their planning) was 2) only realized AFTER the fact that their system did not have the resource to support the robust system they envisioned because I remember logging back INSIDE the FC house like the first 2 weeks or so when few plots were taken. Then they changed it to you logged in outside of the house....
    I don't doubt they underestimated demand or lacked the proper architecture to do things properly. That's kind of their "thing".
    That said, the lack of transparency about the specifics of player housing prior to the last minute and the sudden shift to "It's just FC housing without the FC" (especially considering housing availability was already a problem) really just felt like they abandoned a better idea because it was too much hassle before going into diversion/deflection mode.

    Quote Originally Posted by Paladinleeds View Post
    2 problems:Outdoor furnishings is quite possibly a negligible problem though.
    Another tangent, but I personally wouldn't call it negligible since the decorating facet of housing is a major part of its appeal to me (and something I wish they'd spend more time on [resizable furniture/partitions, having partitions adopt wall-patterns, etc.])
    Aside from availability, it's why instanced housing has so much more potential to me; you could have a huge lot that supports a large number of decorations (pools, Gazebos, etc.) and possibly multiple buildings (that don't have to be accessed as a separate instance even!).
    Exterior decoration can be super-fun too. :-(
    (0)

  5. #175
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    This might be a dumb question lol.

    Can't SE add a few servers specifically for houses and nothing else to alleviate shortages?

    Would work just like Duty Finder cross server jumping.

    On Midgardsormer I select housing teleport get whooshed off to Little House On The Prairie server.
    When I exit housing it kicks me back to Midgardsormer.
    (0)

    Adventure Journey Concept: http://goo.gl/b6SyTh

    Skillchain Concept: http://goo.gl/tts8Cz

    Power Modifier Concept: http://goo.gl/Md3UAB

  6. #176
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Dark-Saviour View Post
    Personally, yes, I'd say that would be fair, as any system should have permanence as one of its core features.
    If that system then has issues (as the current implementation does), then you need to rethink the bloody system.
    In what world is it fair to favor a non paying customer over a paying one? Just because you "could" return and complain? We don't need to discuss that there are way to less houses, thats obvious.
    (2)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  7. #177
    Player
    uvuvwevwevweonyetenyevweugwemu's Avatar
    Join Date
    Dec 2016
    Posts
    408
    Character
    Pa Lin'guine
    World
    Siren
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Sandpark View Post
    Can't SE add a few servers specifically for houses and nothing else to alleviate shortages?
    Would work just like Duty Finder cross server jumping.
    omg noo, the housing areas are connected to maps beside the city.
    it's quick route for Fates, hunts, etc. and it's basically instanced housing where no guarantee you will meet same neighbour?
    Can you imagine queueing for housing when Shirogane is released? Will make Raubahn savage so easy.
    (0)

  8. #178
    Player
    Dark-Saviour's Avatar
    Join Date
    Dec 2013
    Posts
    690
    Character
    Dark Saviour
    World
    Cactuar
    Main Class
    Carpenter Lv 80
    Quote Originally Posted by Ilan View Post
    In what world is it fair to favor a non paying customer over a paying one? Just because you "could" return and complain? We don't need to discuss that there are way to less houses, thats obvious.
    Player 1 bought a house. It should be there for them forever.
    Player 2 has yet to buy a house. When/if he does, it should also be there for them forever.

    If no houses are available, then player 2 should be free to complain about the lack of available houses, yes, but the solution to that complaint isn't to screw over player 1, it's to increase the availability of houses in general.

    I personally hold conditional/temporary prizes to have no value.
    If permanence is guaranteed, barring additional action by SE, player 1 has something of value, and player 2 has nothing.
    If permanence is not guaranteed, however, and Player 2 takes over Player 1's house, neither player has anything of value.
    (5)

  9. #179
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Valinis View Post
    Seriously people stop defending SE and their absolutely archaic, garbage housing system. This is the reason they will never ever bother to fix the damn thing, because you all have the mindset of "oh well there's nothing they can do about it". Why are you flaming out another fellow player instead of getting angry at the developers? Didn't realize the consumer of today was happy to get bent over and milked for every penny they have.

    There is no excuse for the auto-demolishing of houses barred behind a subscription. It's lazy. It's cheap. It's pathetic. The sooner you all realize this the sooner we can have a better housing system.

    The lack of support for your fellow gamer makes me so disappointed.
    (6)

  10. #180
    Player
    Zeonsilt's Avatar
    Join Date
    Aug 2016
    Posts
    258
    Character
    Evan Lionheart
    World
    Cerberus
    Main Class
    Machinist Lv 70
    I think this topic is a good place to ask.

    If i will not login for 1-3+ months, will i lose my apartment?
    (I.e. does same rules apply to apartments or not?)
    (0)

Page 18 of 21 FirstFirst ... 8 16 17 18 19 20 ... LastLast