Page 5 of 20 FirstFirst ... 3 4 5 6 7 15 ... LastLast
Results 41 to 50 of 195
  1. #41
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Sunako View Post
    Actually there is magical damage buff called summoners contagion. It have 10% magical vulne with 25% uptime. Only physical damage buffs are brotherhood 5% with 16.6% uptime and embolden is average 6% physical damage buff with 16.6% uptime. Other buffs are buffs for everyone(if slashing/piercing not count). Contagion is stronger magical damage buff (for one person) than embolden and brotherhood combined. Only problem is we have 1 caster meta so black mages are not gonna see contagion very often on the boss.
    to be fair contagion can be up during a requiescat rotation to PLD and buff NIN scrolls and ninjutsu so I'm pretty sure it could work better than most ppl think
    (1)

  2. #42
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Gwaeron89 View Post
    The problem is you may have 2-3 dead bodies per fight with rdm as a caster and clear the boss if raid dps is high enough to cover 25% damage loss. Any other caster than rdm will result in wipe probably. And there's no way around it as it is now. Its just too damn good to not have.
    I don't think any fight past maybe V1S is forgiving enough at the moment for 3 rezzes in the fight and still having the DPS to clear. I could be wrong but considering at that point your RDM is out of juice and everyone you raised is down 25% of their damage.

    I dunno. It'd be a clutch.
    (2)

  3. #43
    Player
    Stormblessed9000's Avatar
    Join Date
    Aug 2015
    Posts
    56
    Character
    Teloran Stormblessed
    World
    Mateus
    Main Class
    Red Mage Lv 76
    Quote Originally Posted by Gwaeron89 View Post
    Except thats not how RDM works. They have insta res for free, its not counted into their mobility, dps or raid buffs. Why should it be penalized on blm or summoner then? Free battle res for everyone!
    But honestly they should just exclude battle res from rdm insta cast list. Being hard casted or casted via swiftcast is already good enough utility. I have feeling that's what they will do in 4.1.
    Except that's not what free means. They pay for their rez by doing significantly less damage, even on fights that favour their high mobility.
    (5)

  4. #44
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    I've just had a wonderful idea. No raises for BLMs, but instead they have a targetable version of Thin Air that gives the recipient free* casting for about 12 seconds.

    *For every percent of MP that the recipient would have used, the BLM loses the same percent. That should equate to a raise costing the BLM one to two fires per raise.

    Quote Originally Posted by Magnedeus View Post
    Could Always raise them as a zombie. Sounds like black magic to me.
    Black Magic =/= Necromancy
    (5)
    Last edited by Averax; 08-04-2017 at 08:45 AM.

  5. #45
    Player
    Gwaeron89's Avatar
    Join Date
    Jul 2017
    Posts
    44
    Character
    Edwin Odesseiron
    World
    Cerberus
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Stormblessed9000 View Post
    Except that's not what free means. They pay for their rez by doing significantly less damage, even on fights that favour their high mobility.
    Expect not really. You may as well consider that all dps that resurrected person does during the period before healer notices and has a moment to raise him as well as all hps this healer losing during time wasted on this res as your own dps and hps. Because there wouldn't be any without that insta res. You don't pay for, raid benefits cover everything by a huge margin.

    I honestly don't see any reason to argue about it, everyone who raid savages know how broken this utility is. It will be normalized at some point with other classes reses, they can't keep it just like that.
    (0)

  6. #46
    Player
    Gwaeron89's Avatar
    Join Date
    Jul 2017
    Posts
    44
    Character
    Edwin Odesseiron
    World
    Cerberus
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Dualgunner View Post
    I don't think any fight past maybe V1S is forgiving enough at the moment for 3 rezzes in the fight and still having the DPS to clear. I could be wrong but considering at that point your RDM is out of juice and everyone you raised is down 25% of their damage.

    I dunno. It'd be a clutch.
    Both o1s and o2s. O3s requires something like 23k dps so it may be slightly more complicated, but still allows people to progress at much faster pace than probably intended (unless SE for some reason considers rdm a mandatory class for progression raids).
    (1)

  7. #47
    Player
    PrismaticDaybreak's Avatar
    Join Date
    Jul 2017
    Posts
    306
    Character
    Prism Daybreak
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Gwaeron89 View Post
    Expect not really. You may as well consider that all dps that resurrected person does during the period before healer notices and has a moment to raise him as well as all hps this healer losing during time wasted on this res as your own dps and hps. Because there wouldn't be any without that insta res. You don't pay for, raid benefits cover everything by a huge margin.

    I honestly don't see any reason to argue about it, everyone who raid savages know how broken this utility is. It will be normalized at some point with other classes reses, they can't keep it just like that.
    It's entirely intentional for RDM to be doing this, if you look at compared to Raise and Resurrection, Verraise has 2.5 (base) seconds longer spent casting. The devs in no capacity wanted RDM not to dualcast/swiftcast Verraise, they're not going to do anything to it.
    (3)

  8. #48
    Player
    IllyriaKnotfred's Avatar
    Join Date
    Aug 2013
    Posts
    300
    Character
    Dalaren Elvanis
    World
    Diabolos
    Main Class
    Thaumaturge Lv 70
    Please no. Never.
    (1)

  9. #49
    Player
    Stormblessed9000's Avatar
    Join Date
    Aug 2015
    Posts
    56
    Character
    Teloran Stormblessed
    World
    Mateus
    Main Class
    Red Mage Lv 76
    Quote Originally Posted by Gwaeron89 View Post
    Expect not really. You may as well consider that all dps that resurrected person does during the period before healer notices and has a moment to raise him as well as all hps this healer losing during time wasted on this res as your own dps and hps. Because there wouldn't be any without that insta res. You don't pay for, raid benefits cover everything by a huge margin.

    I honestly don't see any reason to argue about it, everyone who raid savages know how broken this utility is. It will be normalized at some point with other classes reses, they can't keep it just like that.
    You're seriously overstating some things here. It takes literally one GCD for a healer to raise someone, and the mana lost could actually be made back from BLM transfers. It actually can take a RDM twice as long to rez if they rely on dualcast. Plus, a few extra GCDs from a weakened player is not going to close the ~7% damage gap, especially when the RDM needs to sacrifice one of their better GCDs of their own to do it.

    Ultimately, for a RDM to be useful over a BLM, you'd need for 3+ people to die AND for the fight not be be unwinnable because of it due to lack of DPS. There will be plenty times when this happens, and it is a nice quality of life bonus for healers to not have to worry about raising (although healers that do this completely can screw a RDM out of mana and kill their DPS). However, there will be many times where these situations won't happen, and then it would have been better to just take a BLM for more DPS.
    (4)

  10. #50
    Player
    Marianno's Avatar
    Join Date
    Aug 2013
    Posts
    268
    Character
    Synth Istituto
    World
    Siren
    Main Class
    Arcanist Lv 85
    Quote Originally Posted by IllyriaKnotfred View Post
    Please no. Never.
    This. I actually like not being responsible for other people. I like BLM being a selfish DPS and only having to do mechanics while keeping up my damage. Perhaps the job could use some minor buff tweaks (MAYBE???), but same could be said for other jobs in this game. Please no raise or any form of it. BLM is meant to blow stuff up, leave the revive spells to those born to it...NOT BLM. Just my opinion.
    (8)

Page 5 of 20 FirstFirst ... 3 4 5 6 7 15 ... LastLast

Tags for this Thread