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  1. #1
    Player
    Awful's Avatar
    Join Date
    Jul 2015
    Posts
    1,280
    Character
    Awful Name
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    https://www.youtube.com/watch?v=T_ui...ature=youtu.be

    You can even do this in Delta 3 which is awesome.
    (1)

  2. #2
    Player
    BluexBird's Avatar
    Join Date
    Jul 2016
    Posts
    573
    Character
    Blue Bird
    World
    Jenova
    Main Class
    Warrior Lv 90
    OK but... Inner Release lasts for 20 seconds...

    Doesn't Darkside last forever? Like until you turn it off? It'd be unfair if Dark Knights got some cool animation for the entirety of the fight. It'd be like Warriors glowing red for the whole fight. Which would be cute, especially on my Lala.

    Quote Originally Posted by Awful View Post
    https://www.youtube.com/watch?v=T_ui...ature=youtu.be

    You can even do this in Delta 3 which is awesome.
    Basically what happens to me whenever I do V3 normal and forget it's the very first thing she does. -_-
    (0)

  3. #3
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by BluexBird View Post
    OK but... Inner Release lasts for 20 seconds... Doesn't Darkside last forever?
    Yep. this.

    Would be nice to have visual effects for other CDs though, that add the blue/black flames, or whatever, that blend into with Darkside's translucent canvas.

    Like if DRK got a UI widget for stacks of Dark Arts - hence blue flames added while DA(s) is up, other flames or whatever during Blood Weapon / Price, Delirium (if it left a buff). Somewhat illustrates an issue facing DRK, where there isn't a whole lot stacking of multiple buffs compared to other jobs.
    (0)
    Last edited by Xenosan; 08-04-2017 at 07:16 AM.

  4. #4
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by BluexBird View Post
    Doesn't Darkside last forever? Like until you turn it off? It'd be unfair if Dark Knights got some cool animation for the entirety of the fight. It'd be like Warriors glowing red for the whole fight. Which would be cute, especially on my Lala.
    Actually, both WAR and DRK have had permanent passive auras since their respective releases. WAR's aura becomes brighter as your gauge level increases, while DRK has a flickering red cloth effect to show that Darkside is active. Both are permanent. DRK's was originally brighter to make sure that the player knew that it was active, but was toned down because people felt that it was too intrusive. That being said, they've created a number of different in game auras for DRK which are NPC exclusive and are more visible without spanning most of the screen.

    The community keeps asking about DRK's aura because the devs have consistently teased at it but not followed through. The original job actions reveal in HW showed a very different DRK aura that a lot of the playerbase liked:



    Likewise, the job storyline for DRK features a different aura as well, also not available to the player, but available to NPCs.



    It's worth noting that the glowing eye effect associated with Inner Release was historically a part of the original DRK questline, two years ago, but was simply ported over to WAR because it looks cool.



    Likewise, if you've been following along with the Hildebrand storyline:



    I wonder when they'll stop teasing with the lore and actually follow through with it. It's not like they actually need to create anything new, because several of these are already in game and have clearly been linked to DRK.
    (8)
    Last edited by Lyth; 08-05-2017 at 12:36 AM.

  5. #5
    Player
    Kumori_Kumo's Avatar
    Join Date
    Jul 2015
    Posts
    222
    Character
    Kumori Kumo
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Lyth View Post
    It's worth noting that the glowing eye effect associated with Inner Release was historically a part of the original DRK questline, two years ago, but was simply ported over to WAR because it looks cool.
    Not to Um-Actually you, but it was part of the WAR quests before DRK was even a thing. S'what made it so cool to finally get it.
    But yeah I still find their justifications silly, they should just let you use it regardless of presentation.
    (1)

  6. #6
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Kumori_Kumo View Post
    ...
    I suppose it was actually a BLM thing, by that same token. It might just be me, but it feels like a lot of these fun flavour abilities and animations get shunted towards WAR because they tend to be more outspoken about it, so SE feels the need to cater specifically to them.
    (1)
    Last edited by Lyth; 08-05-2017 at 02:55 AM.

  7. #7
    Player
    Kumori_Kumo's Avatar
    Join Date
    Jul 2015
    Posts
    222
    Character
    Kumori Kumo
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Lyth View Post
    it feels like a lot of these fun flavour abilities and animations get shunted towards WAR because they tend to be more outspoken about it, so SE feels the need to cater specifically to them.
    Maybe! I dunno, when I saw IR gave the effect I kind of expected DRK would get their pasty-flames back, and was surprised they didn't. I mean in a game that's so married to aesthetics, it seems weird not to prioritize things that complete the player's experience.
    (0)