I'd love to see more done on the tech/machine side of the MCH job (double "Pawn" turret deployment, a return of Promotion for a secondary mode of sorts, etc.), but can't exactly say I'd want it turned into a full blown pet class. They really under-represent the idea that MCHs are gunfighters that use the most advanced technology in Eorzea, though the Deathlocke and the new Creation tome weapon are a step in the right direction as far as weapon design.

I really would like to see more "machine" in Machinist.