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  1. #1
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by Kurando View Post
    It's not a DPS's responsibility to heal or tank (some of them do have the kit for it), so how is it that a healer HAS to DPS just because it's available to them.
    It's the responsibility of all party members to actively use their abilities in as effective way as possible. I assume you're able to understand the difference between being effective and not. Healer casting heals when the heals are needed is being effective. Healer doing nothing or casting heals when the heals aren't needed is not. At that point, healer can become effective by casting DPS spells. DD using their most effective DPS skills is being effective. DD spamming 1 skill over and over is not, and a DD using healing abilities is (in most cases) even less effective than that. Of course, if for some reason a DD casting healing spell is the most effective way to help your party, they should do that. But it's significantly less common than how often a healer can be effective by doing DPS. Hope this clears it up.
    (8)

  2. #2
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Taika View Post
    ..
    I would also like to add, PLDs who refuse to cast Clemency even though it would be a huge help. I've run into a few PLDs who think Holy Spirit is their only MP spell they have other than Flash, which is rather weird because Clemency is obtained way before HS. There are times that a couple DPS will stand in bad or unavoidable AoE happens and I sure wouldn't mind the little extra padding and the tank is standing there with full MP who is wailing away with GB or RA, and I'm like "...dude. You have full MP... mind helping me out here for a sec?" ... nope. He's gonna keep meleeing.




    Whatever. I can heal without his help, but a pld tank who does throw out some Clemency and knows when/how to is nice. I also love seeing Vercures popping up on my screen too. It just shows a team-oriented player who is not afraid to use a GCD to soften the burden, and hey. If we, the team, get people back up faster, I can throw more DPS too. *shrug* Now, I am not familiar with RDM enough to know how much resources/prep/etc Vercure takes but I have seen a few willing to cast it so it couldn't be that bad.

    I do know, however, Clemency tends to be a Commendation Machine, lol. I remember this one Shisui where the healer got hit by every single dance from the 2nd boss (the one that has the chests that turn you into an old lady) and I Clemency'd them before they could even think about reaching for their heal button... happiest healer ever. Didn't even have to do much of any healing the whole fight, lol.
    (2)

  3. #3
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,240
    Character
    Ku Rando
    World
    Alpha
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Taika View Post
    snip
    So where exactly does it say that it's everyone's responsibility to do such things? Is there some strict small print that I missed that states players need to adhere to it? Nah, that's what I thought. You can often get the same results without using everything at one's disposal, I assume you are capable of that occasionally, hmm?
    Every class has actions that allow them to branch from their designated role, but this is not an expectation nor should it be enforced. The idea of being effective works in some situations but you are missing the point that everyone has their own play style and it is not for us to police or dictate what they do. This is going back to OP who only wants DPSing healers so they can have quick run, it's like someone asking to watch the cutscenes in 8man MSQ but being told to use the PF. It's essentially the same situation in that if you want a run to go a certain way, going in to DF and expecting everyone to play your own way comes across as arrogant. At the end of the day whether it's effective or not, there are more than one person in the party and success can be obtained without crying about a little lack of DPS. Sure that clears that up, but no doubt some unnecessary comment coming up...
    (8)

  4. #4
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Kurando View Post
    So where exactly does it say that it's everyone's responsibility to do such things?
    It's implied when you're part of a team, you do things to benefit the team.

    Quote Originally Posted by Kurando View Post
    This is going back to OP who only wants DPSing healers so they can have quick run,
    No, I'm asking for all players to use their full kit and not be lazy. A faster run is the result of that.
    (9)
    Last edited by Deceptus; 05-09-2022 at 10:00 AM.

  5. #5
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Kurando View Post
    So where exactly does it say that it's everyone's responsibility to do such things? Is there some strict small print that I missed that states players need to adhere to it? Nah, that's what I thought.
    I'll never understand why some people don't want to help their DF team as much as possible. If you can do something to help your whole team...why wouldn't you? I always DPS on healer as much as I am capable of with the group I get...since I want to do everything I can to help my team and I have the spells available to do so. Especially without the old Cleric Stance... throwing out a few DoTs and DPS spells is much easier.

    Some people are not skilled enough to DPS on healer and heal or are very uncomfortable which is fine (it also depends on group composition and the tank's gear/cooldown efficiency), but it is the ones that obviously could be using a few DPS spells sometimes and aren't which is disheartening..you know the ones who stand in place staring for upwards of a whole minute and the tank isn't even taking damage or jump around when there is nothing to heal...those two spacebar or triangle presses could have been used to swiftcast just even one Holy or Gravity etc.

    It isn't about speeding up the run..it's just...about contributing as much as you personally are capable of instead of sitting and doing nothing; if you can help why wouldn't you help? Even if it is just a few DPS spells here and there.
    (11)

  6. #6
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Kurando View Post
    So where exactly does it say that it's everyone's responsibility to do such things? Is there some strict small print that I missed that states players need to adhere to it?
    Mmm. I'm pretty sure that there's an instance in the Hall of Novice that discusses healers using offensive spells whenever they aren't having to heal a party member.
    You're part of a team; standing around and not contributing when there is little to no outgoing damage to heal is not effective. Nor it is you being a team player. Obviously if the tank is tanking damage like there's no tomorrow, do what you have to do to keep him alive. But if he's barely being tickled by mobs or a boss, please don't just stand around. Throw some stones.

    And to refer to the rest of your comment, while it may be your sub and you dictate how you want to play, the majority of the party can also decide that your playstyle is just not in agreement with theirs. Differences in playstyle has been stated as a valid reason for dismissal multiple times before by the GMs. Speaking in terms of "branching out from designated roles": I main bard. My primary function is my red icon: dealing damage. But, SE gave me all these awesome support abilities, and I am supposed to--and expected to--use them. A bard that does not support their party is not worthy of being a bard. And the same goes for any other job with support skills.

    Healers have the skills to keep people alive, and they also have the skills to take enemies down. Use both. To not make use of your full toolkit is just subpar play. Why play at only 50%?

    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Dear SE, please Nerf healer dps and shut this argument down once and for all. Plzkthnx.
    And if SE did this, I would effectively stop rolling healer in content. I do not like having to stand around and just wait for someone to take damage. I prefer to be active as much as possible, be it by healing, by DPSing, and preferably, by both.
    (10)
    Last edited by HyoMinPark; 07-31-2017 at 02:33 AM.
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