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  1. #1
    Player
    Sebazy's Avatar
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    Aug 2013
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    Gridania
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    Sebazy Spiritwalker
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    Ragnarok
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    White Mage Lv 90
    Quote Originally Posted by Elamys View Post
    A healer not DPSing just...makes it a tiny bit longer.
    I'm usually contributing somewhere between 20 to 30% of the group's overall DPS across the run in solo queue roulettes. It's very dooable to save as much as 10 minutes if you get unlucky on the DPS.

    Back ontop to the OP, you're better off taking a gentle diplomatic approach with the healer that's slacking in your roulette IMO. Consider a 'hey, anything I can do to help you dps a little?' or such.

    GL!
    (12)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  2. #2
    Player
    Elamys's Avatar
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    Song Sparrow
    World
    Balmung
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    Goldsmith Lv 90
    Quote Originally Posted by Sebazy View Post
    I'm usually contributing somewhere between 20 to 30% of the group's overall DPS across the run in solo queue roulettes. It's very dooable to save as much as 10 minutes if you get unlucky on the DPS.
    If your DPS are this terrible, it's not the not-DPSing healer's fault for the run taking so long.
    (9)

    cerise leclaire
    (bad omnicrafter & terrible astrologian)

  3. #3
    Player
    Cynfael's Avatar
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    Jun 2014
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    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Sebazy View Post
    I'm usually contributing somewhere between 20 to 30% of the group's overall DPS across the run in solo queue roulettes. It's very dooable to save as much as 10 minutes if you get unlucky on the DPS.
    Quote Originally Posted by Elamys View Post
    If your DPS are this terrible, it's not the not-DPSing healer's fault for the run taking so long.
    The example Sebazy provided isn't necessarily either an exaggeration or an isolated incidence of DPS being unusually awful.

    Healers really can carry a huge amount of AoE DPS relative to some dedicated DPS Jobs just because their AoE kits are simple, strong, and fairly bursty (WHM obviously shines here in a big way). If the tank rotates CDs well and is otherwise skilled and geared, the healer can do a lot to speed up trash pulls in particular.

    Anyway, we would have a lot less debate about healers doing damage if more players would simply accept a few notions:

    1. It's possible, feasible, and effective to weave healing and damage-dealing actions together in the same encounter, as the situation calls for it. It's even perfectly possible to do this while keeping everyone at a very comfortable HP threshold (i.e. not scaring random players who aren't familiar with your playstyle).

    2. There is nothing wrong with doubling down on healing if you need to; conversely, there is nothing wrong with focusing on damage-dealing where healing requirements are light and you know the encounter. The beauty of playing a healer is that you have great power and flexibility to adapt to situations.

    3. Allowing uninformed feedback to affect your gameplay is a mistake. Your undergeared tank pulls half the dungeon, neglects his CDs, and then gets on your case for your failure to AoE the mobs? Big deal; you know you aren't at fault. Your DPS whines because you leave him at 75% HP for a few GCDs to focus down an important add in a boss fight while no damage is going out? Why would you entertain this person's opinion when they clearly have no idea what's going on?
    (13)

  4. #4
    Player
    Sebazy's Avatar
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    Sebazy Spiritwalker
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    Ragnarok
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    White Mage Lv 90
    Quote Originally Posted by Elamys View Post
    If your DPS are this terrible, it's not the not-DPSing healer's fault for the run taking so long.
    You can blame Donald J Trump for all it matters, it makes little difference who's at fault or whatnot in my eyes. My energy is better spent melting those trash packs than pointing the finger at the rest of the group.

    Even in a very decent ~17 minute run, my DPS will have saved around 5 minutes.

    Quote Originally Posted by Bourne_Endeavor View Post
    Just a coincidence, really. People generally default to healers or tanks for their comms. I routinely get 2-3 and I'm a very aggressive healer. I've let tanks drop to three digits because I'm timing Benediction, though that isn't usually intention. 10-20% though? Yep. I won't even look at a tank before they drop below 50% other then to toss Regen on them.
    Agreed, I'm pretty consistent with DPS in dungeons and see the same as you, I'll frequently get 2 or 3 commendations, sometimes I get none. Not everyone can be bothered dishing them out.
    (2)
    Last edited by Sebazy; 07-31-2017 at 05:26 PM.
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  5. #5
    Player
    Elamys's Avatar
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    Jul 2015
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    Gridania
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    Song Sparrow
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    Balmung
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    Goldsmith Lv 90
    Quote Originally Posted by Sebazy View Post
    You can blame Donald J Trump for all it matters, it makes little difference who's at fault or whatnot in my eyes. My energy is better spent melting those trash packs than pointing the finger at the rest of the group.

    Even in a very decent ~17 minute run, my DPS will have saved around 5 minutes..
    I mean, I prefer to DPS as a healer too, or else I get bored, but seriously, if your DPS are that awful, and then somebody is going to point at the healer and say "they should have DPSed more! That's why the run took so long!" that would be completely wrong.

    Also, are we talking about AST DPS? Because if that's the case, I'd like to know what you're doing on an AST to do so much DPS that you save about 5 minutes on the run.

    I just don't feel it's worth the time to complain about it and put others down. I've run hundreds of roulettes, if I was fighting with every healer that didn't DPS, I'd just constantly be in a bad mood. It's better to just accept that when you play with randoms, you're going to get bad players a lot of the time, or players in different situations (old/disabled) and you're likely not going to change their mind by yelling at them to DPS or they're shit players.
    (5)
    Last edited by Elamys; 08-01-2017 at 01:45 AM.

    cerise leclaire
    (bad omnicrafter & terrible astrologian)

  6. #6
    Player
    Saix027's Avatar
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    Jul 2017
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    Character
    Ashyra Leyran
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Elamys View Post
    I mean, I prefer to DPS as a healer too, or else I get bored, but seriously, if your DPS are that awful, and then somebody is going to point at the healer and say "they should have DPSed more! That's why the run took so long!" that would be completely wrong.

    Also, are we talking about AST DPS? Because if that's the case, I'd like to know what you're doing on an AST to do so much DPS that you save about 5 minutes on the run.

    I just don't feel it's worth the time to complain about it and put others down. I've run hundreds of roulettes, if I was fighting with every healer that didn't DPS, I'd just constantly be in a bad mood. It's better to just accept that when you play with randoms, you're going to get bad players a lot of the time, or players in different situations (old/disabled) and you're likely not going to change their mind by yelling at them to DPS or they're shit players.

    Exactly this, if people want DPS Healer, then go with pre-made groups, simple as it is, you can't force such "silly" playstyle on someone who simply does his job.

    It's the same damn thing with Tanks wanting to DPS aswell while in reallity even lower it by making healers job even harder, let people play aslong they do there job what they are supposed to do.

    Yes, in this MMO you can and maybe could do damage, but you should not be forced to it, i speak as main Healer how much i keep my eyes on the Groups Health and what the Boss does, i can't at times simply not bother to try to be "helpful" with DPS.

    If DPS is to low you might simply consider that some DD simply not done its job right or keept dieing due AoE's and there lack of movement, maybe even due Healer was DPSing also.

    I rather have a rather normal group with each class doing its job then trying to compensate something that was the job of others, yes if the heal has time he can DPS but not as example wih Tanks thinking THEY have to DPS, less heal on them and i have time for Buffs, Debuffs or Damage, depending on what fight i am in.

    I have seen enough healers burning there mana down because of this whole "rush" attitude lately alot seem ot have in this Addon and honestly, this can drive people away of the game including myself, if people want such to happen, go on and keep harass people about how oyu sohuld think they should play.

    There is a simple difference between giving advice and/or insulting people for there playstyle.

    Those kind of people are the ones who should stop playing and leave the rest alone, i rather have average players around me doing failures like a simple human beeing instead of so called "pro gamer" that play likea robot without any emotion, just for the goal and then lash out at you for beeing "human".
    (2)

  7. #7
    Player
    Sebazy's Avatar
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    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Elamys View Post
    Also, are we talking about AST DPS? Because if that's the case, I'd like to know what you're doing on an AST to do so much DPS that you save about 5 minutes on the run.
    Play like a scumbag, get combusts and regen up whilst things are moving, be casting malefics/gravities whilst they aren't. Don't be afraid to card yourself, if the DPS aren't Aoeing well, try to save up an enhanced balance or spear during bosses to use on the trash that follows, ewers are gold and you'll quickly want to throw themselves on yourself to keep those gravities coming. Try to plan CO, if you can extend a CU and regen on the tank along with a useful card on yourself that's a huge boon right there. Same goes for Dilating Boles and regens on the tank. Don't heal the DPS unless they need it to survive or unavoidable AoEs are inc. But yes, it's intensive and TBH, WHM is significantly less thought for about 30% more DPS in dungeons. It's absolutely dooable with a little practice but you need to learn to get a good feel for what you can get away with without causing more trouble than your DPS is worth. A large caveat of course is the tanks positioning and agro, I've had runs where I had to hold off on my DPS purely because I would pull agro on multiple mobs with a few aoes. Not to mention Gravity is a little more dependant on a tank stacking mobs tidily than Holy.

    Quote Originally Posted by Elamys View Post
    I just don't feel it's worth the time to complain about it and put others down.
    Absolutely agreed, it's why I avoided the main topic at hand just to clarify how much a healer can contribute when the situation allows it. I'll try to coach people a little bit if they are willing, but that's very rarely the case. A good portion of bads (for lack of a better term, sorry) simply aren't that interested or indeed capable of playing at a higher level. Be it a lack of motor skills and coordination, netflix or whatever. As you state, it's far healthier just to suck it up and crack on with the task at hand, rock the boat too much and you just end up in the water looking a bit silly =(

    Quote Originally Posted by Saix027 View Post
    If DPS is to low you might simply consider that some DD simply not done its job right or keept dieing due AoE's and there lack of movement, maybe even due Healer was DPSing also.
    I actually had a Monk complain about my Healer DPS in Baelsar's Wall once.... We wiped twice to Captain Sloppy because both the guy was ignoring both the collar and middle sword, all after a run that was mildly sedate but otherwise entirely flawless. Highly ironic. Any DPS that's crying purely because the Healer is also DPSing needs to get a grip. If the healer is causing wipes because they are tunnel visioning on their damage then sure, that's fair. Otherwise, that's just pathetic.

    Sorry to be harsh but I think a reality check is needed there, these sort of threads are typically a waste of time because of the amount of situations that get spewed around that might as well be in a fairy tail.

    The whole 'I can't DPS because the tank pops sprint at the start of the dungeon and pulls everything' is another classic along these lines. That is *far* from the norm, and if you do find it happening, just try asking them nicely if they could slow down a bit.
    (6)
    Last edited by Sebazy; 08-01-2017 at 02:36 AM.
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~