Results -9 to 0 of 167

Threaded View

  1. #11
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by miraidensetsu View Post
    Sorry, but I disagree. At least healers must plan their GCD to meet healing checks, make sure that everyone is well and needs to do what everyone is doing. Even the enemy (to, for instance, know when to precast a heal because the boss is preparing a tank buster). And all of this while doing mechanics. And only if everything is fine he can DPS.
    I've been maining healers in this game since 1.0 until the beginning of SB, so I know how much attention it requires, and that is not all that much. Since all damage is scripted, once you know the fight, you will know exactly when you will have to heal and with exactly which ability, and you only have to differ from that if something goes wrong (which is also more easily done now even while you're DPSing since you can simply cancel your DPS spell cast and heal instead). Meanwhile, DDs will have to maintain much more complex rotations, while also handling the mechanics the same way healers do. Healing and DPSing as a healer requires similar level of activity and focus than playing a DD job properly does, only healing doesn't (in 99% of situations).

    Quote Originally Posted by miraidensetsu View Post
    If a WHM makes more damage than a job that is actually made to deliver damage, that DPS is making at least 1/3 less damage than he can and must work on it.
    Holy + Aero III are still huge potency abilities. Holy is 100-200 potency on each target wheras BRD's Quick Nock is 110, for example.
    (10)
    Last edited by Taika; 07-29-2017 at 07:54 AM.