Quote Originally Posted by Ashbury View Post
T
As for RDM vs SMN, RDM kinda pisses me off how easy it is compared to SMN. Your tought process is limited to maybe 10seconds in advance max, as opposite to summoner that has to fit a cluncky 2 minute rotation into a boss pattern.
Only difference between planning out Summoner vs Red Mage is how clunky Aetherflow is. The Red Mage opener isn't fast, and takes around 20-30 seconds to do. In O3s, the boss interrupts a Red Mage's opener most of the time and Stuns them setting it back. All it would take to Fix Summoner's clunkyness is remove the restrictions on aetherflow. -I.E. Let me Fester in Dreadwyrm Trance. It would be a small dps gain, and make the class flow better. (Something Ironic about Aetherflow... not flowing well... Atherflow... or aint not flow.) Planning to when to use dreadwyrm trance, is no different then a ninja using trick attack on certain phases, or a red mage using/holding embolden to better time the fight.