Napkin math arguments about the differences between a melee class, a turret, and a Job that can effectively alternate between both and is a threat on both fronts. It's fine to sit and look at stats but play the class and actually see it preform. I've no problem against melee, or straight mages.

Bards and Machinests are the most annoying due to their kiting while dpsing, but that's about it. I hear these complaints but they don't really pan out in gameplay to me.