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  1. #141
    Player
    Finkledoodoo's Avatar
    Join Date
    Jul 2017
    Posts
    38
    Character
    Takamachi Nanohachan
    World
    Mateus
    Main Class
    Black Mage Lv 70
    I don't know which thread to post this on, so I'll post it to both. Apologies if I'm doing this wrong.

    So let me see if I got this straight. B4 is a dps loss, but openers and TC rotations make B4 a dps gain?

    In single rotation,
    If I understand this right, my goal is to: B4 opener, 3.X (5xF4 version), 4.X, 3.X (5xF4 version) with LL, 4.X, 3.X (5xF4 version), repeat from B4 opener...

    As for the multiple target rotation,
    These are my optimum rotations per enemy total atm:
    2: T4 B4 F3 F4 F4 Flare Flare
    3-5: T4 B4 F3 Flare Flare
    6-8: T4 B4 F3 F2 F2 Flare Flare
    9+: T4 F3 F2 F2 Flare

    There was a disclaimer for progressing SpS that I left out...

    Also, if this is correct, what number of enemies should I switch from single to multiple rotation. I believe in HW, we weren't supposed to switch from single until at least 3 enemies. Can we switch as soon as there is 2 enemies in SB?
    (0)

  2. #142
    Player
    Kaalia_Stormborn's Avatar
    Join Date
    Jul 2017
    Posts
    32
    Character
    Kaalia E'kieron
    World
    Ultros
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Finkledoodoo View Post

    So let me see if I got this straight. B4 is a dps loss, but openers and TC rotations make B4 a dps gain?
    I believe from my understanding, this is correct, but if someone could confirm that'd be great. Also, if that new thread ever gets going, could it please get linked here =]
    (0)

  3. #143
    Player
    Pyitoechito's Avatar
    Join Date
    Jun 2017
    Posts
    184
    Character
    Baragara Nazzlohsyn
    World
    Cactuar
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Kaalia_Stormborn View Post
    I think they could have fixed this by buffing our Fire IV to pre-nerf levels while under improved UI. That gives us a reason to want that Blizz 4 before going into AF.
    Or just make it a general buff to all Fire spells with the Umbral Heart bonus.

    "Also increases potency of Fire spells by 20."
    (1)

  4. #144
    Player
    Kaalia_Stormborn's Avatar
    Join Date
    Jul 2017
    Posts
    32
    Character
    Kaalia E'kieron
    World
    Ultros
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Pyitoechito View Post
    Or just make it a general buff to all Fire spells with the Umbral Heart bonus.

    "Also increases potency of Fire spells by 20."
    I think the bottom line is B4 needs to provide more than just a mana reduction, or it needs to fire off quicker to make a 4.0 rotation effective and appealing to us. How about making B4 an instant cast when having 3 stacks of UI? Let's say that would make our rotation out of AF: B3>B4 insta cast>T3>Foul (or however would be the best way to stack that for a full mana bar going into AF). A lot of the debate is that B4 just takes too long to cast and keeps us in UI for too long a duration. I mean, B4 is a minuscule speck in our overall damage chart, so I don't think an instant cast is overpowering or would break the game by any means and it reduces our time in UI considerably.
    (0)

  5. #145
    Player
    Finkledoodoo's Avatar
    Join Date
    Jul 2017
    Posts
    38
    Character
    Takamachi Nanohachan
    World
    Mateus
    Main Class
    Black Mage Lv 70
    If continued use of B4 is the problem because it is a dps loss, all SE needs to do is make it so that every use of UH increases the potency of the next B4 in relation to the level of Fire used. The numbers should make the next B4 equal to the average of what was used. So F4x3 makes the next B4 hit like a F4. If F4x2 + F1 equals the average. This would make skipping UH and dropping Enochian punishing and working the rotation as intended quite rewarding.

    Next, just a thought...
    If you want to make it OP, B4 could take on the properties if the fire used as well, that way, F2 and Flare could turn B4 into an AOE... 1 -2 AOE UH can give B4 the depreciating next target mechanic and 3 AOE UH can give flat damage to every target...
    (0)

  6. #146
    Player
    Akamadoshi's Avatar
    Join Date
    Apr 2018
    Location
    FFXIV
    Posts
    195
    Character
    Evander Achilles
    World
    Sophia
    Main Class
    Pugilist Lv 30
    My rotation: Whatever feels right.

    DPS? There's always better DPS!
    Enjoy the class and if you insist studying the rotation, study them.
    I am not pro in BLM - in fact, learning sharpcast/tripple/eno-etc..
    I enjoy..no..I LOVE BLM!!
    People talk about procs that should be open when doing rotations, and I tested, they don't always.
    It became frustrating as I played, because I felt I did wrong despite going through rotations written.
    When that brought self-esteem down I realized nobody really comments on my gameplay anyway.
    Would they behind my back - I will not find out. I realized also it made me uncomfortable to 'play to impress'.
    Instead I begin to draw a basic what most say and go from there - the rest will come as I play and I will begin learn at own pace.


    What I try to tell is; do not compare class to another class that has no connection to it.
    Do not compare class rotation to other class rotation as they are not intended to be compared.
    Do not ruin your joy in class comparing in the class rotation - but what rotation you enjoy most.
    Play only if you enjoy.
    (0)
    Last edited by Akamadoshi; 06-15-2018 at 07:27 PM.

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