I do not like crafting being so easy. HQ mats are useless, which means gearing a gatherer past basic HQ gear(no melds required) has no purpose. 99.99% of the player base can gather the EXACT same materials because HQ mats have no purpose.
I do not like crafting being so easy. HQ mats are useless, which means gearing a gatherer past basic HQ gear(no melds required) has no purpose. 99.99% of the player base can gather the EXACT same materials because HQ mats have no purpose.



Honestly I don't care if the HQ versions are more useless below 70. It's annoying to have to keep stock of 2 different mats just to craft. it just means I lower the quality and gather faster. It's a lot less inventory hassle. Seems a problem resolved.
Just means that people would need to read the tooltips and do a small bit of thinking. It never has been incredibly hard figuring out a rotation (that works). Whether people decided to make their rotations public or not, it wouldn't change the stance on how easy, or difficult people find crafting. Although I do agree that having a simulator has made everything significantly easier without the fear of loss.I think the "real" challenge disappeared the day the lokyst crafting tool came into existence.
[snipped info]
I bet that if people kept all their rotations quiet, no one here will "complain" crafting is too easy.
But I doubt even the OP will want that.
----------------------
You still need a fair amount of melds to be able to macro the 70** recipes.
Last edited by Kaurhz; 07-24-2017 at 10:17 AM.
If you believe the i290 is equal to the i170 then the i290 will also carry us to 3 star? In HW you needed to craft the i170 to get to 3 star min (note you could do this was some crazy melds on the shared set and heavy melds on the i170 main/offhand, but did not know anyone who actually did that), you that used the ability to craft the 3 star min to get the iron works set. Basically if i290=i170 you are staying we not getting another crafting set to 4.2, which will be the only other one in SB.
The i290 should not be compared to the i170 for this reason. Really you can't compare HW to SB in this way. The removal of a weekly cap, no favor system has completely changed things.

I wasn't a fan of the weekly cap but- Am I the only person that kinda enjoyed the favor system? I honestly really liked it. It made gathering feel somewhat more diverse. Mind you I'm not sure why since all you did was go to someplace to gather on a timer lolIf you believe the i290 is equal to the i170 then the i290 will also carry us to 3 star? In HW you needed to craft the i170 to get to 3 star min (note you could do this was some crazy melds on the shared set and heavy melds on the i170 main/offhand, but did not know anyone who actually did that), you that used the ability to craft the 3 star min to get the iron works set. Basically if i290=i170 you are staying we not getting another crafting set to 4.2, which will be the only other one in SB.
The i290 should not be compared to the i170 for this reason. Really you can't compare HW to SB in this way. The removal of a weekly cap, no favor system has completely changed things.


I honestly loved favors and was hoping they'd bring them back. I think the only problem was the sheer amount of items you needed to turn in (but then look at how many you got back). I would just throw on a podcast and some gear to spiritbond. Made a lot of money those days and farmed a lot of mats.
cerise leclaire
(bad omnicrafter & terrible astrologian)




The Favor system was awful since you had to spend your weekly Gatherer Red Scrips to gather a non-set amount of items while Crafters spent Crafter Red Scrips just to turn those tokens in for materials!
I think people would've liked favors slightly more if they initially used Blue Scrips.


Oh, I forgot about the token. Yeah, that part was particularly stupid. Should have been blues.
cerise leclaire
(bad omnicrafter & terrible astrologian)


That's why I stopped crafting in HW. I had all crafts to 50 in ARR but HW sucked away all my desire to craft. The few levels progress I made were from making old recipes lol. I hope it's better now as I would like to get them leveled back up, I miss repairing my gear ; ;Honestly it's too early to say, and I actually feel more positive about this since it feels like it's just making it so people can have lives outside the game since that's what Yoshi stated in an interview where he wanted players to take some breaks and not have to log in and mindlessly grind. HW made crafting end game like Battle End game and people complained. .
Last edited by whiskeybravo; 07-25-2017 at 06:33 AM.


As someone who is relatively new to two star crafting, Stormblood made crafting very accessible for those who put their time and effort into it and that was simply wonderful to me. Are they going to make it more challenging? Perhaps they will, perhaps they won't, but I'm incredibly happy I can craft anything provided I have the mats to do it.
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