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  1. #1
    Player
    Princess_Momoka's Avatar
    Join Date
    Jun 2017
    Posts
    106
    Character
    Prototype Zero
    World
    Balmung
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by Kazrah View Post
    Didn't Stoneskin have an annoyingly long cast time, only absorb 10% and had an AoE version that couldn't be used in combat? Yeah, I think I'll pass.
    swiftcast. Also it used to be 15%, they nerfed it.
    (1)

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  2. #2
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Princess_Momoka View Post
    swiftcast. Also it used to be 15%, they nerfed it.
    I don't think I ever saw a WHM using Swiftcast for a Stoneskin. That'd be a ridiculous thing to do.
    Besides, the only time where you'd put Stoneskin on someone during combat was: 1) when you are a bad WHM and had nothing else to do between your Cure spam, 2) when that idiot in your group kept dying and had a big HP reduction (but that's gone now).

    So, yeah, Divine Benison is way better than Stoneskin. Because it's actually useful and usable in combat quite frequently. Stoneskin was not.
    (9)

  3. #3
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Princess_Momoka View Post
    swiftcast. Also it used to be 15%, they nerfed it.
    With Divine Benision now, no need to burn your swifcast for it, and it's only a 30s recast CD.

    So...
    (2)

  4. #4
    Player
    Jybril's Avatar
    Join Date
    Jul 2017
    Posts
    1,116
    Character
    Junpei Iorii
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Princess_Momoka View Post
    swiftcast. Also it used to be 15%, they nerfed it.
    Didn't SS have 18% effectiveness?
    WHM had that perk because it was a trait.
    Quote Originally Posted by Velox View Post
    Scenario B)
    - Mitigation scales with # of Lilies
    1 Lily = 15% shield
    2 Lilies = 18% shield (old Stoneskin value)
    3 Lilies = 20% shield
    - Consumes all Lilies
    I suggested a Scale per Lily thing myself in WHM forums.
    I would go: The more Lilies used, the higher the CD
    to compensate a say...10/15/20 percentage? That
    way we aren't spamming it to death.
    The real problem is the Lily consumption though...but someone said
    there's a cooldown on it, but it's already significantly low on CD anyways...
    The Cooldown reductions seems redundant to me anyways.
    (1)
    Last edited by Jybril; 07-24-2017 at 08:35 AM.

  5. #5
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Jybril View Post
    Didn't SS have 18% effectiveness?
    WHM had that perk because it was a trait.
    18% just for WHM in ARR, then it was equalized for everyone in HW with the trait for WHM just cutting the cast speed instead. Problem was that factoring in the cast time, it was the worst damage absorb in terms of overall efficiency.


    Although Divine Benison offers less absorption, the lack of cast time and ogcd factor makes it substantially more efficient than Stoneskin ever was. Tank taking a nosedive? Any Cure or Cure 2 spell followed up immediately by a Divine Benison, and that gives enough breathing room to top that tank off or get off that one damage spell or even heal that one moron standing in bad.
    (1)