Quote Originally Posted by Princess_Momoka View Post
The problem with this post is you assume people know how to value their time, most do not know how to do that. This is even more true when someone simply gets said item because they where lucky doing 1 run for WT.
Therein lies the heart of the issue. I'm a maths person yes, but that's raw maths, not economics. So the nuances that come alongside the economics escape me. And economics are a quite difficult thing from what I can see, so it's easy to understand why most people don't get it. I understand things a little better thanks to the mature discussions held in this thread (yes, there has been mature discussion here alongside all the not so nice responses), but I'm still far from truly getting it. And then when we account for those who don't use the forums, this information would not be brought to their light as easily, so unless people speak with them about it, it keeps the knowledge gap in circulation.

And then, there's those that don't wish to pursue max profit, and as such, they would gather everything themselves, craft everything themselves, etc. If they don't factor their time into the cost (let's say they don't consider it worth paying for their time, because they're not pursuing max profit), it does lend credulence to the undercutting. That being said, the supercrafters, who can farm them out non stop, will be able to beat them on economics of scale.

As for the WT edit you added in, that definitely plays a part of it too. But, i think the economics of scale would help balance that out.