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  1. #7
    Player
    Rivxkobe's Avatar
    Join Date
    Dec 2015
    Posts
    536
    Character
    Carmine Altair
    World
    Zalera
    Main Class
    Samurai Lv 80
    Sorry, but its not always the healer's fault if an ally dies.

    You can say it is, but that doesn't make it so. And bolding and/or italicizing the words doesn't make it any more true. I agree that a healer's priority should be healing, that is obvious, however I disagree on your other thoughts.


    From your posts I get this:

    1. Healers should heal. If they decide to DPS they better hope no one makes a mistake and dies or else its on them.
    2. Healers should waste time doing nothing because someone may get hurt in the next 2 seconds, and if you are casting a DPS spell you can't heal them right away.
    3. Don't use your cooldowns. Save them in case things go to hell and you need to make up for other player's mistakes.
    4. If you end up not using cooldowns? Good, that means everyone was good and you didn't need to use them.
    5. If someone dies, even a DPS who took to much damage too quickly, its the healers fault. Because no player should be expected to take responsibility for their own mistakes. IF you die it means you weren't healed and that means the healer wasn't doing their job. Unless they were healing someone else. But still, you can still blame them because you are dead now.



    This is just... subotimal at best. Its also ludicrous that you put ALL the blame on the healer. God forbid a Tank or DPS try to actually look after themselves. Also, Spear was trash and was rarely useful because most players use their cooldowns when they are efficient, and when they can. They don't sit on them.

    Edit: Also stating that "content effectively got deleted on result of the change" is just... What is this?

    Quote Originally Posted by NocturniaUzuki View Post
    ED + Swiftcast/Lightspeed Benefic II after second hit

    If I don't have ED and Swiftcast/Lightspeed, the player dies. If the reason I didn't have those cooldowns is because I used them for DPS or had to use them earlier and didn't reduce their cooldown, then it's my fault that DPS died..
    Is this one of those "four-man RM" runs? Because you can't use that to defend or support your position. Why? Because it is NOT real content, and the chances of a single DPS being hit by Ahk Morn in RM with you being the only one healing is so incredibly rare (considering 2 tanks, a co-healer and 3 other DPS) that it is silly to use it as an example.

    ---

    Edit 2: I am putting this here because I want my reply to be visible, and I want other's to see how far the OP is willing to twist things to change what is being said just to make those of us who disagree with her look bad.

    Quote Originally Posted by NocturniaUzuki View Post
    Uh... what?

    There's a video proving that you can 4-man RM. In fact, I'm pretty sure it can be 3-manned. So, yeah, it's real.
    You reply to others (including me) telling them they misunderstand what you are saying or misreading your post. But my point is laid out flat and obvious yet you miss it. Tsk.

    I never said I didn't believe you. I believe it is possible, however it cannot be used to defend your views of:

    1. Old spear was better
    2. The healer needs to sit on CDs in case of mistakes (you say this isn't something you believe but... look at your replies. Seriously.)
    3. Its the healer's fault if someone dies to mechanics.

    4-man RM is not real content, it is taking something and artifically making it harder than intended. Being able to do it is cool, but it doesn't prove your point and it doesn't prove you are a good healer or know healing better than "99% of the playerbase".

    Quote Originally Posted by NocturniaUzuki View Post
    Now, if you are just claiming that 4-man RM is irrelevant, then on what basis are you claiming that? Because it doesn't offer any material reward that is relevant to gaining end-game gear, perhaps? Oh, so now only material-minded players are allowed to play the game ?

    Maybe you personally believe there is no point to doing that content, but there are plenty of players who enjoy that sort of challenge. It's not just me either. There are plenty of players who enjoy unconventional content like this. And outside of challenge runs of this nature, there's a sizeable portion of the playerbase, especially among casual players, I should think, that just play for immaterial fun. They fight bosses because they enjoy it, and not because they enjoy the rewards. The process itself is the reward for us.
    Where in the hell did you pull this out of? I never said anything about material rewards. I was saying it is irrelevant because it is irrelevant to your stance and irrelevant to how the game is designed. And you are under the assumption that I am not a casual player, and that I don't run things just for fun. Which is laughable since I do Deltascape Normal V1.0, v3.0 and v4.0 all the time just for funsies.
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    Last edited by Rivxkobe; 07-26-2017 at 10:31 AM.