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  1. #1
    Player
    Ariyn's Avatar
    Join Date
    Aug 2013
    Posts
    305
    Character
    Enitzu Zen'yr
    World
    Goblin
    Main Class
    Paladin Lv 70
    You're right I don't know what he did. I went to the first one that was in sam gear and that's who I linked. I could've linked a ton more but I didn't.

    Majority of people running sam right now will be melding DH > Det and there is no skill to completely drop. As I said earlier, every skill goes up in value the more you have of another. Dropping any of them completely is a terrible idea. But yes you can gear to keep your stats where you want them. It's a choice in how you gear. If you want a lot of SS then you can do it. If you don't then you can do that too.

    My entire point is that all of this information has been out there for weeks. Yea people are experimenting to see what else they can come up with but that's all it is is an experiment. The SS needed to make it viable right now is unattainable this tier. The most of any 1 stat you will be able to get to is maybe 2100. You'd need over 3k SS to even start to make it even a viable option and even then it would need to be highly tested. Since FF has no real sim program all of these 'stat weights' are nothing more than people testing things out on their own and relaying their findings. None of it is set in stone.
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  2. #2
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Ariyn View Post
    You're right I don't know what he did. I went to the first one that was in sam gear and that's who I linked. I could've linked a ton more but I didn't.

    Majority of people running sam right now will be melding DH > Det and there is no skill to completely drop. As I said earlier, every skill goes up in value the more you have of another. Dropping any of them completely is a terrible idea. But yes you can gear to keep your stats where you want them. It's a choice in how you gear. If you want a lot of SS then you can do it. If you don't then you can do that too.

    My entire point is that all of this information has been out there for weeks. Yea people are experimenting to see what else they can come up with but that's all it is is an experiment. The SS needed to make it viable right now is unattainable this tier. The most of any 1 stat you will be able to get to is maybe 2100. You'd need over 3k SS to even start to make it even a viable option and even then it would need to be highly tested. Since FF has no real sim program all of these 'stat weights' are nothing more than people testing things out on their own and relaying their findings. None of it is set in stone.
    I'm not disagreeing with any of that. But what are you using if not your own stat weights to consider Sks's value so low.
    At 320 ilvl, Dervy gave Sks the highest value out of all sub stats. This comes with a caveat that it's only that valuable in a vacuum.
    His model is the one the FF melee community has come to trust over the years and is much more advanced than the usual theorycrafter's testing/experimentation. Of course, that's not to say he's infallible but I'm more inclined to believe his math.

    It's not that Sks is the best stat and it won't be the best if you destroy your other stats most likely. However, in the obtainable 320 gear perfect rotation and 100% uptime, it seems like it will come ahead of the rest. Add boss mechanics and mistakes, then maybe it's not great.

    I'm just saying that dynamic is worth acknowledging. Not that ppl should stack Sks.
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