Savage glamour for savage raiders. Sounds fair.
I glamoured over all top accessible gear with whatever I thought looked better, for instance last expansion I was a Dark Knight wearing a cowboy glamour. In general, dye as a reward is kind of weak for savage raiders, give them mount achievements or something that way they're not gained by the non-raiders each patch. Anyone who does said achievements also gets to feel rewarded later in the expansion. (Ie: Clears, not dying during certain phases, high dps to bosses etc). When you compare it to other games like GW2 it looks pretty darn limiting when you consider that glamour there actually, and literally, is the end game.
Make all gear dyable, and give the savage gear actual unique models.
Because I am going to wind up glamouring away the looks of the raid gear most of the time anyways unless I actually like the outfit.
In this case the omega gear just does not suit my tastes, so the ability to change the color is just not incentive enough.
But then you run into the issue where players like the OP begin to moan that the cool glamours are held behind savage.Make all gear dyable, and give the savage gear actual unique models.
Because I am going to wind up glamouring away the looks of the raid gear most of the time anyways unless I actually like the outfit.
In this case the omega gear just does not suit my tastes, so the ability to change the color is just not incentive enough.
I'd be behind a similar concept of the replica Allagan gear where it would be crafted from materials dropped from savage. That way the incentive to run it is still there and casuals can still get dyed gear using cash if they want it.
Then throw mounts in instead, as dyeable gear is just not that big of an incentive from a glamour, or prestige, perspective as different models or mounts.But then you run into the issue where players like the OP begin to moan that the cool glamours are held behind savage.
I'd be behind a similar concept of the replica Allagan gear where it would be crafted from materials dropped from savage. That way the incentive to run it is still there and casuals can still get dyed gear using cash if they want it.
And in all honesty replica gear would be nice too. However I do not think the mats should require one to run savage, the chief reason being that heavily dilutes the savage drop table and would lead to a lot of angry raiders. Instead it should be treated as any other glamour piece that is crafted.
The aetherstones required to craft the replica allagan gear doesn't take up any normal loot slots, so it wouldn't dilute the savage drop table.And in all honesty replica gear would be nice too. However I do not think the mats should require one to run savage, the chief reason being that heavily dilutes the savage drop table and would lead to a lot of angry raiders. Instead it should be treated as any other glamour piece that is crafted.
They invest money to make the raids, gotta make it interesting and worth the time spent in it.
I think savage and new super savage gear should have different appearence and not just be dyeable.
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