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  1. #151
    Player
    IveraIvalice's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    595
    Character
    Ivera Ivalice
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Scarletelf View Post
    it seems a little too easy of a spell then; you're no longer planning and instead using medica whenever to keep the confessions up /snip
    An ability or spell doesn't need to be hard to use, that seems like the opposite of what we should have. I mean how many of our spells or abilities are hard to use or have such strict limitations? Every one of our spells and abilities can be cast for an effect whenever we need it as long as it's cool down is ready. This is the only ability that is only limited to a 10 second window and the effect varies with something we would never do outside of raid content.

    The planning isn't when to give the confession stack it's when to activate the ability. It's still similar to how it is now except that you don't have to cast an aoe 10 seconds before to use PI since that's the part that makes it limiting and in a dungeon you're probably fine after one aoe most times so requiring it to be right after an aoe is still useless usually. I don't consider this to be an overhaul since I'm not asking to remove confessions or utilize lillies, it's just adjusting the numbers and removing stacks

    Quote Originally Posted by Sebazy View Post
    TLDR, it's not a cure 3 or assize in it's own right, use it on the tail of an aoe heal to top people when you need that little bit of extra aoe burst but don't/can't use largesse.
    I understand the point of the ability as it currently is and that's the problem. The problem is that when the patch notes came out almost everyone agreed that the new changes were dumb because there would never be a need to cast an aoe 3 times in a row and then need another aoe heal after that. Everyone changed their mind when savage came out because there is a need for that in savage. But for the majority of people that don't do savage at all the original complaints are still valid and everyone in defense of this ability as it is now hasn't given a single example of its usefulness outside of savage. Everyone says it's useful in "this" savage fight in "this" part of the fight, and that's exactly my point.

    But how many people raid regularly? And of that how many people do savage mode raiding, probably a small amount of the population.
    It will be very easy to say "then this ability isn't for you" but if this ability isn't for me as a non raider then this ability isn't for a lot of people.
    I don't want to take away its usefulness in raiding, I just want to make it useful for everyone. Make it not so limiting and make it a set potency, it's not really a drastic change
    (5)

  2. #152
    Player
    Lildragora's Avatar
    Join Date
    Jun 2017
    Location
    The Azim Steppe
    Posts
    218
    Character
    Lillian Mandragora
    World
    Leviathan
    Main Class
    White Mage Lv 70
    Watching streams, I get triggered whenever I see a good use for PI go wasted with another medica/II/Cure III.

    Im definitely not an expert WHM but PI was a AOE heal ability poorly executed and now im seeing uses for it in dungeons, Normal mode raids, Primals, and Savage. This is from a SCH perspective.
    (0)

  3. #153
    Player
    IveraIvalice's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    595
    Character
    Ivera Ivalice
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    I'm gonna throw out a quick different perspective. Imagine if lillies lasted for 10 seconds before you would lose them all. Sure you can refresh the timer if you gain another Lilly within the 10 seconds but try getting the max benefit from assize with that limitation. That's a very similar situation to confessions right now
    (1)

  4. #154
    Player
    Scarletelf's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    30
    Character
    Mir'te Notus
    World
    Behemoth
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by IveraIvalice View Post
    Snip
    That's the thing, the spell isn't hard in the slightest. Yes it's limited behind confessions meaning you can't spam it whenever. Scholars have deployment tactics that literally does nothing if the adlo is off or eye for an eye. Astrologians celestial opposition and time dilation are useless if there isn't a card to extend. Altho you can still press these buttons whenever it means it's that much easier to screw up. WHMs only have two skills that are restrictive at all, Benison and PI, whilst the other healers have more (scholars in specific lock their fairies or eat them). SO I never considered PI to be a "tetra" type skill but rather a supporty "e.tactics/synestry". They're there to help with boost healing but are not required at all. The Spell isn't hard to utilize at all, you just need to plan.

    Planning is a bit extreme of a word, nothing like scholar. More like "I wonder if I should PI after this MedicaI." BUT Ye i think making it more powerful is too much for a spell that is more of a QoL than anything. Whitemages do not need two OGCD powerful aoe heals. And it's not clunky at all to manage it flows quite nicely with everything.

    On that topic of people calling it useless when seeing the patch. I have personally never seen anyone complain about it (aside from forum threads). There was a consensus that a usable ability was better than Hotbar filler. Also you should definitely raid. Not only will it give you perspective on the skill, but they made it hands down easier than any of the heavensward raid. I thinks in part due to seeing and learning the rotations in Normal mode. At least for the first two turns.
    (0)
    Last edited by Scarletelf; 07-20-2017 at 07:46 PM.

  5. #155
    Player
    Metsonm's Avatar
    Join Date
    Nov 2016
    Posts
    289
    Character
    Met Rhukon
    World
    Shiva
    Main Class
    White Mage Lv 80
    If people treat PI as a buff on cooldown rather than a proc I think they'll see it for what it is. Just pretend the text says "Increases the potency of up to 3 AoE heals by 150" and you're good.
    (2)

  6. #156
    Player
    Scarletelf's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    30
    Character
    Mir'te Notus
    World
    Behemoth
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Lildragora View Post
    This is from a SCH perspective.
    I agree with you completely! It's a surprisingly great skill 1000% better than the old. You seriously didn't need it on your hotbar, it rarely ever proc'd and when it did it didn't even matter.
    (0)

  7. #157
    Player
    Scarletelf's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    30
    Character
    Mir'te Notus
    World
    Behemoth
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by IveraIvalice View Post
    I'm gonna throw out a quick different perspective. Imagine if lillies lasted for 10 seconds before you would lose them all. Sure you can refresh the timer if you gain another Lilly within the 10 seconds but try getting the max benefit from assize with that limitation. That's a very similar situation to confessions right now
    That... umm how can I say it. Yes it would suck if lillies had a 10 second timer. But it is infinite, confessions were designed to be finite, of course you would have never used it before. While Lillies are a core mechanic of whitemages gameplay and benefits nearly every ogcd plus benison, confessions were designed to benefit PI specifically. It's hard for me to compare the two because WHM's would be a more gimmicky healer if Lillies had that mechanic. whm's could be tiers behind the other healers. Thats the thing you have to account its position with the other healer jobs.

    ... then again Whitemages can efficiently play without lillies to begin with, I mean if we took Lillies out of whitemages the job wouldn't change. At this point Lillies are only there for shortening cd's, a thing they could have balanced out anyway. Divine Benison wouldn't be locked behind it then...

    Moving PI into lillies thematically can work in terms of moving confessions into Lillies, but I think there is a coding issue there. I mean I think they would have made divine benison a funner tool if they could make Lillies proc other things alongside cd reduction. I'm sure SE thought about weaving it into Lillies, I mean why have confessions cap at three then?

    ... You know I actually am starting to feel that Lillies are underwhelming and should be changed now, I did get a new perspective. I mean if it was on a 10 second timer it would doubtless have a better, more oomf, mechanic to it at least.

    Edit: Overall Grammer, it's late for me.
    (0)
    Last edited by Scarletelf; 07-20-2017 at 08:47 PM.

  8. #158
    Player
    Tridus's Avatar
    Join Date
    Jun 2017
    Location
    The Goblet
    Posts
    1,510
    Character
    Cecelia Stormfeather
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by IveraIvalice View Post
    But how many people raid regularly? And of that how many people do savage mode raiding, probably a small amount of the population.
    It will be very easy to say "then this ability isn't for you" but if this ability isn't for me as a non raider then this ability isn't for a lot of people.
    I don't want to take away its usefulness in raiding, I just want to make it useful for everyone. Make it not so limiting and make it a set potency, it's not really a drastic change
    People talk about how awesome Thin Air is, but how often is Thin Air really needed outside of high end content? I routinely go an entire set of roulettes without touching it at all, because unless stuff goes wrong MP just isn't that big an issue for me. Normal content just isn't pressing me that hard on MP, so another MP ability isn't particularly important. Does that make it a bad ability?

    No, of course not. Yet that's exactly the analysis people are using for PI. The harder you get pressed in AoE healing, the more useful PI is. It's far from the only spell that suffers from that. Cure 3 is absolutely useless in a lot of content, and amazingly powerful in some stuff. There's some content where you can heal it almost entirely with Medica II, Regen, and Assize. That doesn't make Cure useless.

    PI could still use some work, absolutely. But the version we have now is a vast improvement over what it was, and it's got a real use now. There's nothing wrong with it not being useful in every fight, especially on a class that's already got specialized heals.
    (0)

  9. #159
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    There's a set of AoE's going out in O3S that allows me to generate three stacks of PI and use it at the end too. It's kinda amusing when I told my AST partner "it's good, I got this" since I get to run through a set of CDs that allow me to handle that section with ease.

    I personally don't mind a small duration buff but otherwise I'm happy. Its niche and not as nice as the 60 capstone, but I enjoy it.
    (0)

  10. #160
    Player
    Riyshn's Avatar
    Join Date
    Oct 2016
    Posts
    264
    Character
    Riyshn'a Nhise
    World
    Cactuar
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Lildragora View Post
    This is from a SCH perspective.
    I think this here might be the problem people have with it. SCH are already used to having conditional spells, but this is a new thing for WHM mains.
    (1)

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