Housing was built around FCs but it's a concept that not fly in EU/NA. A good start will be to un-attach gardens and Workshops (there is no reason why you need a house to have a workshop, it's an instance like our barracks).
Housing was built around FCs but it's a concept that not fly in EU/NA. A good start will be to un-attach gardens and Workshops (there is no reason why you need a house to have a workshop, it's an instance like our barracks).
Before I dumped my small house and purchased a medium, both in the beds but in different wards there were 3 small houses across from me with only an aetheryte in the yard. They were locked up tight in that condition for months. I recently revisited my old stomping grounds and they had been, I assume, "flipped". Shame.
Data center. Not account wide lock. Sarg ain't Balmung and neither is [insert DC that isn't Balmung]
People hoarding houses there are not that common, JPN and Korea have a more bigger sense of community, NA/EU it's more about ME ME ME ME ME ME ME ME ME ME ME ME ME ME ME ME and ME again and a lot of players won't think twice to fxxx you over. But that doesn't have anything to do with SE vision, they build the system with FC's in mind.
Last edited by Driavna; 07-20-2017 at 07:29 PM.
Do you have a source for this?
So? Aren't people allowed to want something and try to gain it?
I think you're forgetting that professional house flippers (those who own multiple houses at a time) are an extreme minority. They stand out because there is an extremely low amount of houses. Owning a quarter to an entire ward would mean much less if there were 50 wards.
The problem isn't the players, it's SE. Even if every player was selfless enough that every house was only bought by legitimate fcs there aren't enough houses for all of them. Player populations are always growing but the number of houses rarely does. Eventually all plots will be taken.
Last edited by Penthea; 07-20-2017 at 07:58 PM.
My source (but if you are interested just investigate a little about how different our cultures are) is my time playing Koreans games at their original servers and then play the same game at EU/NA servers. My favorite example is BnS and their bid system: in NA/EU "bid scammers" or just people inflating a bid to milk gold from you are a very common thing, there never happen to me. In Aion people ignore low levels but in their EU/NA version GL HF and enjoy your 24/7 ganking.
Another good example from BnS is how factions split the channels (1 channel for Crimson, other for Cerulian and one to do PvP) so everyone can farm in peace if they wanted to. In NA/EU you better join the dominant faction (by numbers) or GL HF and enjoy your 24/7 zerg.
In short, EU/NA don't give a xxxx as a general rule but I also not saying Korea or Japan are the perfect player experience, but devs need to adapt their system to each region and for NA/EU they need to take in consideration how big of assholes can manage to be at times (meaning 1 house per account rule since day 1 at least for example).
I did not blame the players just state that a housing system focused around FC won't fly here.The problem isn't the players, it's SE
Last edited by Driavna; 07-20-2017 at 08:57 PM.
I know plenty about japanese and korean culture and while I am very much aware their cultures are very different to the west, I haven't encountered anything that suggests only a minority of players would consider purchasing a house for themselves. I'm not saying it doesn't happen, just saying it's not exactly a well-known aspect of their player mentality.
I can honestly say that has most certainly not been my general impression of NA/EU players in FFXIV. Not even remotely. Of course there are some bad eggs, but they can pop up anywhere. I have found that most people are at least decent and polite, and rarely have a bad thing to say unless someone is seriously doing such a bad job that the group is suffering. And well in that case something does need to be said.
Just want to say, don't play in a pvp area, server or game if you don't want to get ganked.
I didn't say you did. I was just explaining that players aren't to blame if the housing system is so broken that we can't even hope there will be enough houses even if they were only owned by legitimate fcs.
Off topic but this logic don't make sense at all. High level ganking low-level areas don't have anything to do with play or don't in a PvP server. That's why Warhammer Online had to resort to "the chicken" debuff back in the day (and the servers without it become very unpopular). My point its: here you have to enforce common sense there just happens.Just want to say, don't play in a pvp area, server or game if you don't want to get ganked.
Buying your own house vs hoarding or flipping are two different things. Japan also consume RMT services but compare to Korea or NA it's next to nothing. Non-instance housing it's a bad idea since Ultima Online, but NA/EU have extra problems with it.I know plenty about japanese and korean culture and while I am very much aware their cultures are very different to the west, I haven't encountered anything that suggests only a minority of players would consider purchasing a house for themselves. I'm not saying it doesn't happen, just saying it's not exactly a well-known aspect of their player mentality.
Note: and no, im not saying Korean/Japanes culture are better, like any other have their highlights and downsides.
Last edited by Driavna; 07-20-2017 at 10:05 PM.
Uh yes it does given that ganking from players can't happen without pvp. Games can do things to mitigate it but the basics remain the same; if you don't want to be killed by a group of players then don't play in an environment where they can kill you.
I think some of the problems are related to population distribution issues. People want to play on a highly populated server because it makes recruitment for raiding easier, the communities tend to be more established if it's an older server, people are more likely to have friends there just from the sheer number there already and some people simply like to be in a place that's very alive.
I can't speak for the asian data centres, but certainly in the EU and NA servers the population isn't very evenly spread out. EU also has the issue with multiple languages. French players tend to go to Moogle as that is where the bulk of the EU french community is. Likely the same happens for other EU languages. So EU players who'd rather play with those who speak their native tongue would pick a server based on that and not the number of players or housing access.
They're better in some ways and worse in others. Just like anyone else.
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