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  1. #11
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    Bard is pulling higher numbers than Dragoon and Summoner. I don't understand why people keep bringing it up as weak when it does considerably high damage..
    For a large portion of the players playing bard, their numbers are abysmal, that's why. =_= People don't take me seriously when I say player skill is a thing or why it's incredibly hard to find actual job DPS numbers because of such skill variation in players (and epeening, etc.).
    (6)
    Last edited by JunseiKei; 07-20-2017 at 04:48 PM.
    9.23.2019 [11:15 p.m.]Total Play Time: 1552 days, 0 hours, 0 minutes - You'll be hard-pressed to find a more cynical person than me.
    Quote Originally Posted by Odstarva View Post
    You people are never happy.
    [...] You complain and complain and complain.

  2. #12
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    Bard is pulling higher numbers than Dragoon and Summoner. I don't understand why people keep bringing it up as weak when it does considerably high damage. Coupled with the support options available and it's fairly standard for groups at the moment. That all said, no one job is so bad it would be a complete hindrance to bring. Admittedly, Machinist, Summoner and Dragoon are noticeably inferior to their respective counterparts-- in that order-- but they all can handle Savage. A four team melee comp though would be awful since mechanics would force two of them to disengage.
    Yes but having 2 Bards is never the best option, and let's face it the Bard community has averaged more bad players then good ones that know how to play the job.
    I used to main Bard so know it is very capable of damage
    (0)

  3. #13
    Player
    Nabian's Avatar
    Join Date
    Apr 2012
    Location
    Limsa Lominsa
    Posts
    413
    Character
    Blanitar Abarhyrsyn
    World
    Excalibur
    Main Class
    Dark Knight Lv 80
    Most progression groups I've watch are taking the following raid comps. But...in the end it doesn't matter too much as long as your not doubling up on jobs and players are competent:

    DRK (MT) | PLD (OT) | DRG | NIN | RDM | BRD | AST | WHM/SCH
    (0)

  4. #14
    Player
    AkashiXI's Avatar
    Join Date
    Aug 2013
    Posts
    772
    Character
    Akashi Mousai
    World
    Adamantoise
    Main Class
    Archer Lv 100
    Quote Originally Posted by JunseiKei View Post
    For a large portion of the players playing bard, their numbers are abysmal, that's why. =_= People don't take me seriously when I say player skill is a thing or why it's incredibly hard to find actual job DPS numbers because of such skill variation in players (and epeening, etc.).
    Bard pulls in large numbers yes, but considerably so with a Dragoon. Most top parses you see for Bard are because of that. When you don't factor in piercing resistance, they're still below the other casters (maybe they edge out against summoner? I doubt it).
    (0)

  5. #15
    Player
    Lelila38's Avatar
    Join Date
    Aug 2013
    Posts
    757
    Character
    Rhia Nara
    World
    Cactuar
    Main Class
    Black Mage Lv 90
    I believe that, unless your static competes for server first, group composition isn't of too much concern. Atm all jobs are viable.
    More important is that the players are comfortable with their class and are able to play it on a high level of skill. Example, if your ranged dps is a bad Brd but an exceptional Mch, I'd always take him on Mch, even though Brd might be more favorable for the group.
    That being said, I wouldn't do extremes like 4 melee or 3 casters. Also you should avoid double classes for Lb.
    (0)

  6. #16
    Player
    Arutan's Avatar
    Join Date
    Dec 2016
    Posts
    1,513
    Character
    Drae Wellenbrecher
    World
    Ragnarok
    Main Class
    Red Mage Lv 90
    #deleteBLM
    (0)

  7. #17
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    O4S is basically clearable with any comp, but most groups on my server that I've seen stream have ditched their MCHs, DRGs, and SMNs completely. Good representation of all three tanks and all three healers though - SE seems to have gotten that part somewhat right, at least.
    (0)

  8. #18
    Player
    Deedsie's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    353
    Character
    Deedlit Blanchimont
    World
    Excalibur
    Main Class
    Red Mage Lv 70
    Probably doesn't, considering they made it so you can't enter with two or more of the same job.
    (0)

  9. #19
    Player
    Revanslave's Avatar
    Join Date
    Sep 2014
    Posts
    67
    Character
    Firwik Howlo
    World
    Excalibur
    Main Class
    Lancer Lv 30
    We cleared with Smn, Bard, Ninja and Sam
    Our tanks were War/Drk
    And our heals were AST/WHM
    (0)
    Last edited by Revanslave; 07-21-2017 at 12:46 AM.

  10. #20
    Player
    LadyCeles's Avatar
    Join Date
    May 2015
    Posts
    132
    Character
    Lady Celes
    World
    Lamia
    Main Class
    Gladiator Lv 70
    party comp outside server first and world first or any HC group isnt as big of a deal. MAIN THING IS TO NOT HAVE MULTIPLES OF 1 CLASS. Reason behind that is it will penalize ur partys LB. Most groups run 2 melee 1 utility and 1 caster. This allows u to have all the different types of LBs. It also allows u to be seperated to see more of whats going on and not jumble up aoe drops. Having different classes gives u more types of raid utility. A brd or MCH makes things easier with there mp and tp regens but u dont want to have both usually and now that goad and mp transfer are available between classes do not make them must haves. MOST IMPORTANT is to get a group that doesnt rage or quit AND CN MAKE UR SCHEDULED TIMES. Ur guys relationship and dedication to ur times will make or break ur team. U cant have flakes that are always late or might not show up and u cant have a guy that quits in the middle of practice. Its like joining any other team, one person can screw over 7 others
    (3)

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