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  1. #11021
    Player
    Annah's Avatar
    Join Date
    Sep 2013
    Posts
    529
    Character
    Annah Gynnterais
    World
    Brynhildr
    Main Class
    White Mage Lv 80
    Omega 4 is not hard to heal whatsoever. I just needed to point that out.

    Matter of fact, it's fun as hell on stage 2 when he pops all those meteorites. Stage 2 is my favorite stage as a healer. I heal like a madwoman and I dps the crap out of him..i'm basically right up to his face during the entire second round.

    If a healer dies in Omega 4 they do not know the mechanics of the fight. Actually, all 4 of the fights are insanely easy as a healer when i think about it.
    (0)

  2. #11022
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Annah View Post
    Snip.
    I had a hard time in 4 from everyone figuring the place out. "No don't eat the voids! Please stack! Don't stand so close to the edge! OMG..."
    Although, Omega has shown me how useful Excog can be. Can't wait to try them with the new SCH buffs.
    (0)

  3. #11023
    Player
    sciondar's Avatar
    Join Date
    Feb 2014
    Posts
    249
    Character
    Drayce Biolith
    World
    Coeurl
    Main Class
    Dark Knight Lv 70
    I've been using the PotD to level up my samurai and trying to build up my aetherpool gear so I can get one of the red versions (I'm way behind on this).

    I queued into Floor 41 - 50 with a pug that consisted of 2 machinists and a scholar. We get through each floor pretty easily and build up some aetherpool points along the way.

    Then we get to the boss. One person states they never fought the boss before. I start to type up some info about the fight but only had enough time to type "Avoid aoes" before someone initiated battle. So I threw it out there and then run up to join the fight.

    First aoe goes off where you have to stand under her to avoid it... I was the only one there. Then I missed turning in time to avoid the fear cast so when the next aoe went off I got caught by it. I look at the center ring and all of the signs are lit up. So I state "we're dead" and a second later we wipe.

    We had plenty of time that we could have taken a minute or two to talk about the fight to avoid a wipe. The most frustrating part is that the scholar had a red weapon which means he/she had been through this fight before and should have known to move.
    (2)

  4. #11024
    Player
    Slirith's Avatar
    Join Date
    Aug 2013
    Posts
    941
    Character
    Astarotte Niuhali
    World
    Balmung
    Main Class
    Dancer Lv 100
    Why do I keep getting tanks who freaking pause between pulls?

    Also why do people queue for dungeons if they have kids that need watching? Had a tank earlier that had to afk every other pull due to "kid aggro"
    (4)

  5. #11025
    Player
    K3KW4RCHILD's Avatar
    Join Date
    Dec 2016
    Location
    Ul'dah
    Posts
    63
    Character
    Fisher King
    World
    Brynhildr
    Main Class
    Gladiator Lv 79
    Duty Finder, oh how I love thee? Let me count the ways... in public.... in every excruciating detail.

    Achievement Unlocked!! Your Reward: You are now hearing the lyrics to "This is the Song that Doesn't End" by Lamb Chop -- click for 10hr version: https://youtu.be/0U2zJOryHKQ

    "This is the song that doesn't end
    Yes, it goes on and on my friend
    Some people started singing it not knowing what it was
    And they'll continue singing it forever just because
    This is the song that doesn't end..."
    (0)

  6. #11026
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Slirith View Post
    Why do I keep getting tanks who freaking pause between pulls?
    This is something I don't see often, but it happens enough. Sometimes I think it's because of out of game distractions, or possibly chatting with someone in a LS/FC chat, or who knows what.
    The ones I hate the most is a "farm" party where they queue for one run, complete it, and then sit for 5-10min(with no one leaving) before queuing again. Farm to me means you complete it, wait 30sec to load outside the instance, then queue right away unless someone says something.
    (1)

  7. #11027
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by MyuugaShion View Post
    Story number 2.
    Once I was running Bardam's Mettle with my friend as my white mage. I was healing and dpsing throughout the entire dungeon being careful to not let my MP run too low in case of a death. We were doing fine until about half way through the tank stops and asks me to start using holy as well. I told them politely that it would drain my MP too much that I wasn't comfortable with it but they kept insisting. I know holy can stun but the tank kept losing too much health and when they weren't I was using stone IV and aero II/III or healing one of the others. I didn't get any comms in the end.
    The tank isn't taking damage when the enemies are stunned. Holy is both offensive and defensive in nature and WHMs have virtually limitless mana starting at level 62 with the acquisition of Thin Air. Swiftcast Holy > Thin Air > Holy spam. You can Tetra or Bene the tank if he gets low. Once the stun goes on DR, you may need to heal for real, but Holy largely reduces the need for healing while also doing more damage and, if they have AOE people may need to dodge, enabling others to do more damage as well. It's one of the best spells in the game for speeding up dungeon runs if the tank makes reasonable pulls.
    (2)

  8. #11028
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Slirith View Post
    Why do I keep getting tanks who freaking pause between pulls?

    Also why do people queue for dungeons if they have kids that need watching? Had a tank earlier that had to afk every other pull due to "kid aggro"
    Are you talking like 30 seconds here or several minutes? I like it when tanks slow down enough after a chest opens so that I'm not rolling on loot during a fight.

    As to the kid thing... Wouldn't you rather deal with that when the other option is they don't queue/don't queue as tank and extend everyone's wait in the queue? Again if it is a real issue that is extending the dungeon by a significant amount of time that's one thing but some people want to play the game and have kids, doesn't seem like a huge deal to me.
    (1)

  9. #11029
    Player
    dayspring83's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    262
    Character
    E'lir Dayspring
    World
    Excalibur
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Slirith View Post
    Why do I keep getting tanks who freaking pause between pulls?

    Also why do people queue for dungeons if they have kids that need watching? Had a tank earlier that had to afk every other pull due to "kid aggro"
    The stop and go pull is so incredibly frustrating to other party members... even worse when they Sprint up to the "aggro line " of the next group only to slam on their breaks at the latest moment causing you to face pull everything. ><
    (3)

  10. #11030
    Player
    Slirith's Avatar
    Join Date
    Aug 2013
    Posts
    941
    Character
    Astarotte Niuhali
    World
    Balmung
    Main Class
    Dancer Lv 100
    Quote Originally Posted by MoroMurasaki View Post
    Are you talking like 30 seconds here or several minutes? I like it when tanks slow down enough after a chest opens so that I'm not rolling on loot during a fight.

    As to the kid thing... Wouldn't you rather deal with that when the other option is they don't queue/don't queue as tank and extend everyone's wait in the queue? Again if it is a real issue that is extending the dungeon by a significant amount of time that's one thing but some people want to play the game and have kids, doesn't seem like a huge deal to me.
    I can deal with a longer wait if I don't get Mr.Kid Aggro in my dungeon(sorry but going afk every 5mins for 3-5mins just makes me want to vote kick. Yes, this included bosses as well. Dude was kicked after the second boss.). As for the pauses, the one I had would pause after every pull and only continue if tp/mp was 100%(I can see doing this if tp/mp is pretty much zero but not at 80%+)
    (2)

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