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  1. #1
    Player
    Princess_Momoka's Avatar
    Join Date
    Jun 2017
    Posts
    106
    Character
    Prototype Zero
    World
    Balmung
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by Valkyrie_Lenneth View Post
    You are exaggerating. Tools are 1 lumber each, and not every tool requires lumber.
    No I am not. I was talking about how many materials you need to get for yellow script tools. It is not 1 lumber each, I have no idea where you are coming from to say that. I mathed out before how much twin thread you would need if you happened to just have wvr at 70 (yeah right I will stick to BSM turn ins) to get a full set for weaver you need collect 1500 twincoons, I do not know what SE was thinking. I made 90 lumbers around, ( about 45 x 2 times, I did not do it all in one sitting) for the turn ins I was doing for ARM and BSM (the 2 different resets today)to get..... tools (GSM, BSM, ALC) .. Sorry I went though 90 lumbers today doing those 3, I had waver and LTW before hand. I did not keep track what I did yesterday for LTW and WVR. I baught 2 and a half stacks of 99 of Molybdenum Ingots and im down to 37. Then I needed a midsize amount of Tama-hagane Ingots leading to need huge amounts of sand and ore. I got those by a mix of gathering and bought from the MB. The need 4 x for a mat only for that mat to go into something else that needs 4x is hell when a game suffers from lack of space as is. I do not even understand why it requires iron ore when I can just by that for 14 gil each from a NPC, it should be removed from the synth, and other items like it, like Koppranickel Nugget. Adding in a mat that costs 14 gil from a npc is not a gil sink, is not challenging, it is just plain annoying with a game with inventory problems.
    (5)
    Last edited by Princess_Momoka; 07-19-2017 at 02:58 PM.

    0 quality HQ is possible