Quote Originally Posted by Ferrinus View Post
Blizzard 4 is not a constant in every rotation and every time you can replace it with Foul it's a dps win. Even ignoring the fact that you can now do five F4s by default, it's imperative that cast Foul instead of - not in addition to - B4 whenever you can.

Like, Thunder is also castable in either astral or umbral. Why do we use it in umbral? Because then it effectively generates mp at the same time as it deals damage.
Please understand that my motivation for saying this was avoiding Fouls in the AF phase in 4.0 (you'd need to sack a Fire IV if you didn't have Sharpcast) and the fact that, again in 4.0, double Foul in UI was super tight (like, drop UI tight). So you should plan your UI cycles to avoid handling Foul under of overflow down the road.

None of this matters, because the 3.0 rotation with 5xF4s now actually wins VS the 4.0 one unconditionally.
With the new, 0MP foul and the 1min cd Triple, this approximation of "we can pull Foul anywhere" more or less holds.
You'd still want it in UI to ensure full mana for the next AF cycle, but it's not concerning placing it somewhere else.