I honestly can't think of a single time I needed to have more healing after using 3 AoE heals back to back to even justify this new PI.
Sure, for Ukelh (sp?) in Susano ex, he'd use it 3 times but Largesse + Medica 2 + Medica was often enough that everyone was well off and weren't at all at risk of being killed that I wouldn't even need PI, even if my Cohealer was helping out with whatever they had. The nerf to its potency is also a slap in the face because it was a free Cure 1.5 at the best of times but now, it's barely a Cure at all; it's more an AoE Embrace. Finally, the time reduction on confessions. That is a HUGE nerf because confessions already pitiful timer was one of the main issues with the skill and they just made it 3x more pathetic.
It hurts my Soul Crystal.
If I'm going to be forced to have this version of PI, I want to make a few minor suggestions.
1) Up the Confession timer to 15, at least. 10 seconds is such a short time and chances are, you'll never actually use the skill within such a narrow window of opportunity. Even if it's not a huge improvement, I'm going for broke at this point with this skill.
2) Add a Direct Hit buff for everyone. WHM wants group utility outside of "OH S***" heal buttons SE. Giving a Direct Hit group buff would at least make PI worth SOMETHING and while I'm 99.9% sure that if it gets added, WHM's around the world will be throwing up AoE heals just for Confessions to proc PI on CD, I'd be completely ok with that because honestly it would add a small level of skill on when it would be best to try and get PI off instead of just Spamming Medica/Medica2/Cure3 for PI and getting killed as you ripe hate off the Tank for overhealing like an idiot. PLEASE SE, GIVE WHM THIS SMALL THING.


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