So much whine. Now you can finally stop complaining. Oh wait... now they are going to complain about how we get crit buff. lol *grabs popcorn*
So much whine. Now you can finally stop complaining. Oh wait... now they are going to complain about how we get crit buff. lol *grabs popcorn*
More reliably than 3.0 with all those changes, but now this discussion doesn't really matter. SE nerfed something that deserved to be addressed: the balance card.You can't really say AST could boost the raid "reliably", they drew random cards. Redraw gives them a better chance at drawing the card they needed, and Spread helps keeping the card you might not need right now, but might need later, but the cards are still random in the end.
Half the ASTs cards being nice to draw instead of half of them being shuffle/royal road fodder is a change that even I appreciate. All it took was a balance nerf, and a spear change. Now balance, arrow, and spear are nice to see instead of just balance, while lowering buff potency at the same time so WHMs won't be shunned as hard for not being an AST.
I like it.
Still the matter of nocturnal sect shields > SCH shields that bothers me to no end.
Also hilariously enough, no duplicate classes allowed in savage. A measure to make sure at least 2 healers stay relevant by imposed force. It's almost like they knew the possibility of double AST was a concern xD
Last edited by Reilyn; 07-18-2017 at 03:37 PM.
It bothers me too, but I'm willing to try out these changes to see if I like the direction SE is trying to lead us.
SCH might have to give up the title of being "shield healer" and instead be the "emergency healer". Every 45sec (consistently now thank god) we will have 3 charges of AF with really good abilities that use them OGCD. SCH will be the best capable healer of reacting to unexpected damage and expected tank busters with these AF ability buffs. At least until we run out of AF before the CD on the refill is up.
I feel the same way, I was SCH main before HW, and then was AST main. (I wanted corsair card buffs but its a lot different)
I think this is largely steeped in what SE tried to do with the new three jobs. They were all meshes of older jobs. Machinist was a mirror to bard. DRK had a mix of pld and drk. AST could either do hots or shields(but not both at once) like whm and sch. However SE seem to have a hard time balancing them, because in their most basic of places, they all need to heal about the same, and offer other stuff. So SE gave AST better shields because sch offered fairy... but at the same time, they nerfed fairy and increased SCH mp costs on said shield spells. It looks like a kick in scholars face instead of balancing the healing output.
I haven't touched SCH yet in SB, I'm hoping SE can change thatBut I think much of the problem stems from how the 3 HW jobs were envisioned at launch.
I would have much prefered a new type of healing, more like earthly star or reactive heals, or special types of heals opening when drawing cards etc.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.