Isn't the argument that you double Foul and put a Foul during AF (because total potency doesn't change no matter where you put it in rotation) and that we can do F4x3 + Foul + Fire1 with the new cast times and using either Sharpcast or Triplecast?Second, doing B3>Foul>Foul>T3>B4>F3 is also incredibly tight (like, half a second leeway tight) in 4.0, and in practice this would cause you to drop UI sometimes, until we get more spell speed. This is why I didn't consider Double Foul.
If you Doulbe Foul, you're better off going 3.0 after, because it really is painfully tight to do an UI cycle like this with B4.



For the new rotation, that yields 13.4 total cast time, so you can't do that (you drop AF).
But I was talking about 4.0 there, not 4.05 qq
I was asking if people who used this method to calculate the pps of the 3.0 VS 4.0 rotations (not 4.05) had considered the possibility of a misplaced Foul.
On 4.05, this is a non issue because the duration of your rotation is almost 30 seconds- especially if you can penta Fire IV a 3.0 rotation every now and then.
(I should remind everyone that the difference between both is just a tidbit over 1% dps. This is utterly insignificant in practice. How many of your DHs/Crits fall on Fouls/Fire IVs matter much more than this. Where in a region where rng variance of such factors yields a higher influence)
Last edited by Galvuu; 07-18-2017 at 04:42 AM.
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