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  1. #21
    Player
    Lildragora's Avatar
    Join Date
    Jun 2017
    Location
    The Azim Steppe
    Posts
    218
    Character
    Lillian Mandragora
    World
    Leviathan
    Main Class
    White Mage Lv 70
    Macro protect and forget about it. If someone dies, oh well. Healing without at the moment is fine. Protect basically means nothing to me.

    Let the other healer know you dont have Esuna, if they dont either decide which should bring it, unless it isn't needed. Esuna only means slightly something to me as most of the time I really just dont need it.
    (1)

  2. #22
    Player
    Tinker's Avatar
    Join Date
    Sep 2013
    Posts
    38
    Character
    Tinker Gearsmith
    World
    Gilgamesh
    Main Class
    Arcanist Lv 60
    O.o I didn't know you could macro Role Actions like that, and was doing it manually.

    Macros save the day, yet again.
    (0)

  3. #23
    Player
    Serilda's Avatar
    Join Date
    Feb 2015
    Posts
    1,885
    Character
    Renard Lefeuvre
    World
    Yojimbo
    Main Class
    Alchemist Lv 90
    The playerbase has proven that the current implementation is flawed and lame. It needs to either be replaced by the PVP version (and optionally given to WHM with something new put in the role selection instead), or it needs to be a passive aura (I like that idea). The current version is nothing but busywork with no interactivity or fun.
    (1)

  4. #24
    Player
    Donaria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    151
    Character
    Donaria Justicar
    World
    Malboro
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Sylvain View Post
    Sure cast is useless as nothing can interrupt uz anyway in the vast majorities of fight. Allowing a cast while moving would make the skill more interesting.
    This is mostly true but I wonder if you could combo surecast and any channeling or long casting spell to counter the floor from moving ie; Levi, Sophia, or other kickback effects like from titan or he'll even A3 with those (+ +) (- -) mechanics. I'm not a healer but surecast sounds awesome to me, do the other casters get sure cast too?
    (0)

  5. #25
    Player
    Ersahi's Avatar
    Join Date
    Sep 2013
    Posts
    23
    Character
    Ahrana Cookietamer
    World
    Lamia
    Main Class
    White Mage Lv 69
    The thing I hate about these customization systems is how littered they are with terrible choices or absolute requirements. Swiftcast is a requirement for a healer, and a healer that isn't willing to slot it should be kicked from party. On the other end of the scale is break, which is the wrong choice unless you're in a boss figt that is specifically designed to make it a requirement.

    Unless they can develop a system that has interesting choices they should drop this silly role customizatiin system and add the few requirements to our kits.
    (2)

  6. #26
    Player
    FadingMoon's Avatar
    Join Date
    Oct 2013
    Posts
    101
    Character
    Nana Thefadingmoon
    World
    Midgardsormr
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Lyrai_Celestine View Post
    Imo, here are my comments on Healer's Role Skills:
    [LIST][*]Largesse is not a must-have. WHM's healing is amped up a so it's not necessary but still useful, while AST and SCH used to have no "Divine Seal" to begin with, but could make use of it for stronger shields / heals. A very strong pick indeed.
    you lose your 20% from synastry. You gain like 15% from your sect. It is still worth it in most cases to take it.
    (0)

  7. #27
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    I would rather Protect be a Cross-Role skill that gives an AoE 5% damage down to everyone in 20' range for 15 seconds. Casted every 120 seconds or something.
    (1)

  8. #28
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    Useless skill, and pathetic reasoning for keeping it. Yoshi wanted to keep it because it's an 'iconic' FF skill....yet he killed Shell with no problem.
    (1)

  9. #29
    Player
    Hivernica's Avatar
    Join Date
    Mar 2014
    Location
    Ul'dah
    Posts
    353
    Character
    Damien Nellemond
    World
    Coeurl
    Main Class
    Astrologian Lv 84
    Quote Originally Posted by FadingMoon View Post
    you lose your 20% from synastry. You gain like 15% from your sect. It is still worth it in most cases to take it.
    Synastry is kinda like a single target mini-Largesse now. If you heal the person you're bonded with directly, it's like a 140% heal. I still take Largesse just in case though.
    (0)
    Quand la magie tombe au rythme d’un billet pris dans le vent
    On reprend notre chemin et on grave un nom commun dans le néant


  10. #30
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Protect = helps a bit and works as a security blanket to see for people who have a hard time understanding how damage is calculations work. Makes healing a liitle bit easier specially for large pulls.
    (0)

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