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  1. #21
    Player Irondude's Avatar
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    Mar 2011
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    391
    Character
    Ferrous Ironchick
    World
    Hyperion
    Main Class
    Miner Lv 50
    but they ARE doing that. So try to understand how it works ; ;
    (1)

  2. #22
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by Irondude View Post
    OK I'm getting frustrated with you people. If your a Summoner you COULD keep your pet out nobody is saying you dont get to use it. It's at the discretion of the party. It would be implied that a summoner is useless without a pet, so a summon would be more powerful than a Chocobo that everyone has. People would want you to use your pet.
    A PC will always be better tactically than a NPC because PCs can think where as AI cant, The only way this would work is if you make the pets more powerful than the PCs, then you would be locking out all none pet jobs from any content.
    (0)

  3. #23
    Player Irondude's Avatar
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    Mar 2011
    Posts
    391
    Character
    Ferrous Ironchick
    World
    Hyperion
    Main Class
    Miner Lv 50
    hmmm. A summoner without a summon is not the same as a dragoon without a dragon. Summoner (which isn't even a job yet so this is theoretical) is much weaker without a pet out.... They would have to have be the most powerful pet to compensate for this. Additionally they would need to greatly increase the power of the party they are in as a buffing class so that it would be desirable to invite them, over say 2 other players. It's doable just tricky.
    (0)

  4. #24
    Player
    Griss's Avatar
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    Mar 2011
    Location
    The Void
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    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    I am thinking that there might be a distinction between pets and "buddies". a buddy being a combat mount possibly the players path companion. Pets being something that is native to the pet class/job.

    I.e
    Two people are out duoing for xp, they decide that it might be best to call out there buddy's for the lite bonus and a bit of extra fire power so they can kill more monsters quicker.

    A beast tamer or summoner can call out a pet but it is an extension of the player. I would think that the classes would already be balanced around the idea that there would be an external damage source no party slot would be taken up in this instance. Otherwise pet classes in general would be excluded from popular events.
    (2)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  5. #25
    Player
    Felis's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by AceofRains View Post
    Simply add a shift click feature for moving your pet. This would be a problem for gamepad users, but I'm sure there's some way to map pet shift movement to the controls.
    And during you move your pet to a safe spot your dragoon die.
    (0)

  6. #26
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by Irondude View Post
    hmmm. A summoner without a summon is not the same as a dragoon without a dragon. Summoner (which isn't even a job yet so this is theoretical) is much weaker without a pet out.... They would have to have be the most powerful pet to compensate for this. Additionally they would need to greatly increase the power of the party they are in as a buffing class so that it would be desirable to invite them, over say 2 other players. It's doable just tricky.
    If they did this then there would be a SMN onry until it was nerfed because the pet would have to be 2x as strong as any PC to compensate loosing 2 places or SMN will never get invites, it will end up like SMN in ffxi, either it would be all summoners and nothing else (AF burns) or SMN will be soloing all the way, and never get asked to come SMN for any endgame. This would be especially bad for BST and DRG (if BST comes) because you have the damage of the pet and the DD.

    I admit its not as bad for SMN, but if they have a role in a party it could work for them, but BST and DRG would be broken and nothing else used, and dont even talk about solo play, because if wyverns were implemented similar to FFXI, where they could heal, DRG would beable to solo everything.
    (0)

  7. #27
    Player Irondude's Avatar
    Join Date
    Mar 2011
    Posts
    391
    Character
    Ferrous Ironchick
    World
    Hyperion
    Main Class
    Miner Lv 50
    I think talking about final fantasy 11 detracts from an argument personally. I try not to bring that game up as a response to new ideas as much as possible. But I do feel a dragon for a Dragoon would be better as a "buddy" than a pet. It's a good compromise.
    the other arguments about summoner and beast master (which arent even jobs yet) is a grey area. I still think it can be done the same way they are planning on doing "buddies" with chocobos in that example for 2.0. It just requires careful balancing.
    (0)

  8. #28
    Player
    Jinko's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    I kind of like this idea, although it does get a bit dicey when talking about BST and SMN.

    For example the PC would actually be the useless player, considering and im assuming the majority of the damage would be coming from the pet.

    Do pets have their own level up system if so its going to be just like FF11 where people didn't want to party with BST because the pet stole the XP's lol

    If pets don't have their own level system, does the person with the pet get double xp lol ?
    Does the pet get no XP ?

    How will all this work :S ?
    (0)

  9. #29
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by Irondude View Post
    I think talking about final fantasy 11 detracts from an argument personally. I try not to bring that game up as a response to new ideas as much as possible. But I do feel a dragon for a Dragoon would be better as a "buddy" than a pet. It's a good compromise.
    the other arguments about summoner and beast master (which arent even jobs yet) is a grey area. I still think it can be done the same way they are planning on doing "buddies" with chocobos in that example for 2.0. It just requires careful balancing.
    This is speculation, but if as somone else said buddys are npcs we can all use and pets are job/class specific, like your path companion or mounts, it would defeat the object of giving DRG a wyvern because everyone would beable to use them, I know its just speculation but it is a reasonable argument, I do agree it should be differant to ffxi, but I was throwing it in there as a working, realistic example of how much it could break DRG.
    (0)

  10. #30
    Player
    Griss's Avatar
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    Mar 2011
    Location
    The Void
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    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Irondude View Post
    I think talking about final fantasy 11 detracts from an argument personally. I try not to bring that game up as a response to new ideas as much as possible. But I do feel a dragon for a Dragoon would be better as a "buddy" than a pet. It's a good compromise.
    the other arguments about summoner and beast master (which arent even jobs yet) is a grey area. I still think it can be done the same way they are planning on doing "buddies" with chocobos in that example for 2.0. It just requires careful balancing.
    while beast tamer and summoner are not in game, they are being slated. Yoshida is not exactly know for "talking out loud" when it comes to things like this.

    but you are correct. thinking with in the frame work of xi is counter productive to the conversation at hand.

    Quote Originally Posted by Jinko View Post
    I kind of like this idea, although it does get a bit dicey when talking about BST and SMN.

    For example the PC would actually be the useless player, considering and im assuming the majority of the damage would be coming from the pet.

    Do pets have their own level up system if so its going to be just like FF11 where people didn't want to party with BST because the pet stole the XP's lol

    If pets don't have their own level system, does the person with the pet get double xp lol ?
    Does the pet get no XP ?

    How will all this work :S ?
    well the way yoshida was talking in the gamerescape interview (i think)

    beast tamer and summoner would work a lot like there counterparts in xi (yes i realize this is a bit contrary to what i just typed lol) . beast would use available monsters as pets and then be done with them. Summoner would gain additional ability to use with its summons as the player increased in level. But the balance between the pet and the master in terms of strength is something that there taking very very seriously. if they fubar it there is likely to be a repeat of the stigma that surrounded the pet jobs in xi.
    (0)
    Last edited by Griss; 11-05-2011 at 02:09 AM.
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  11. 11-05-2011 02:01 AM
    Reason
    Content was edited by Moderator due to violation of Forum Guidelines.

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