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  1. #1
    Player
    FadingMoon's Avatar
    Join Date
    Oct 2013
    Posts
    101
    Character
    Nana Thefadingmoon
    World
    Midgardsormr
    Main Class
    Dancer Lv 80

    Protect and what it means to you.



    I really hope this doesn't become a normal thing. My friend went through a similar situation and now I just did.

    Protect does have a purpose right? If it didn't then why is it in the game. It takes less than 2 seconds to put it on and cast it. But the fact I had to bring it up 3 pulls in and have this discussion just to put protect on makes me sad.

    If there is no point for protect than favor than it shouldn't be in the game but if it does have a point I expect every healer to use it at least once.

    Discuss.

    Edit: What are there people taking what yoshi p said out of context and applying to their way of being "right"

    Edit 2: This happened in a dungeon
    (1)
    Last edited by FadingMoon; 07-17-2017 at 12:13 PM.

  2. #2
    Player
    xNewbx's Avatar
    Join Date
    Mar 2017
    Posts
    106
    Character
    Rin Tin
    World
    Sargatanas
    Main Class
    Archer Lv 80
    Quote Originally Posted by FadingMoon View Post
    Snip
    To be fair, they have said nothing is mandatory to take. It's an optional ability. Does it feel like an optional ability? Not at all. Just like all the other healer Role abilities.
    (7)

  3. #3
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Until they made any changes, protect should be used because it's a permanent defensive spell for 30min.

    And no one has ever complain about it until the cross abilites system because we are now limited, and taking a slot for precisely a 30min perma boost is a bit annoying.
    That's all.
    (1)

  4. #4
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    The only thing that annoys me is that it is not fun to use. You just cast it before fight. On top of that it takes up place in the party buff.

    I'd rather have PvP protect.
    The problem I have with the current system is that there isn't enough interesting choices.

    For instance, if rez was 4-5 sec cast. Fewer healer would pick swoftcast as its main purpose is to raise people quick. It would still be great, but at least you wouldn't have the feeling u can't rez without it.

    Sure cast is useless as nothing can interrupt uz anyway in the vast majorities of fight. Allowing a cast while moving would make the skill more interesting.

    Beside that, well nothing is really worth picking beside what we take. Even eye for n eye looks shitty since it only has a proc chance.

    The only truly mandatory skill are lucid dream and esuna for v4. Beside those, everything just helps, some more than others.
    (2)

  5. #5
    Player
    Vyriah's Avatar
    Join Date
    Jun 2017
    Posts
    200
    Character
    Vyriah Altaisen
    World
    Ragnarok
    Main Class
    Scholar Lv 70
    Protect is a poorly designed dumb spell to begin with.

    It's a 30 minutes damage reduction that will never be mandatory to clear anything but that you have no reason not to cast. Because it's 30 minutes long and does funny noises when the tank get hit, I guess.
    But something that is always here is the same as something that's not here at all. Even losing it when dying doesn't mean anything because there's already penalties from dying and protect just double that up (more damage takken for the dead player, more strain on healers to get that player back in the fight).

    Every one cast it because it's free, but it's just pointless.
    I think it asks real emotionnal issues to feel satisfaction after casting that thing.
    (2)

  6. #6
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Grant everyone the extra stats from protect naturally and rework Protect to be like PVP for WHM only.
    Return Esuna to all healers naturally.

    Add an AoE Sleep and an AoE Bind to cross roles instead.
    (2)

  7. #7
    Player
    Lurkios's Avatar
    Join Date
    Aug 2013
    Posts
    422
    Character
    Lyli Hanabira
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    Protect should be a healer passive, granted to all members of the healers party. Having it as an active buff is a bit silly.
    (4)

  8. #8
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Healer Role "choices" themselves are silly.

    Protect: Must-Have
    Esuna: Must-Have
    Swiftcast: Must-Have
    Largesse: Must-have
    Lucid Dreaming: Must-Have for WHM (dunno about AST).

    So..... ya. I don't even know why they bothered with the other stuff because virtually no healer has room for half of it.
    (2)

  9. #9
    Player
    FadingMoon's Avatar
    Join Date
    Oct 2013
    Posts
    101
    Character
    Nana Thefadingmoon
    World
    Midgardsormr
    Main Class
    Dancer Lv 80
    Quote Originally Posted by KDSilver View Post
    Until they made any changes, protect should be used because it's a permanent defensive spell for 30min.

    And no one has ever complain about it until the cross abilites system because we are now limited, and taking a slot for precisely a 30min perma boost is a bit annoying.
    That's all.
    This is why I brought up two options. Either take protect cast it and put w.e you want back on it.( no skill lockdown)
    Use a macro to do it for you.
    (0)

  10. #10
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Maeka View Post
    Healer Role "choices" themselves are silly.

    Protect: Must-Have
    Esuna: Must-Have
    Swiftcast: Must-Have
    Largesse: Must-have
    Lucid Dreaming: Must-Have for WHM (dunno about AST).

    So..... ya. I don't even know why they bothered with the other stuff because virtually no healer has room for half of it.
    Quote Originally Posted by Rawrz View Post
    Since, for whatever reason, Yoshi and the development team kept protect, exactly as it was, aside from having it cost 0 mp.



    I used to use a macro to switch between Stoneskin and Blizzard II in one click. In the removal of skill swapping penalties outside of sanctuaries, this should be a handy macro.

    /macrolock
    /macroicon Protect
    /echo You are now switching to Protect.
    /aaction Esuna off
    /aaction Protect on
    /ac Protect <wait.3>
    /aaction Protect off
    /aaction Esuna on
    /echo Protect has been disabled. The following skill has been restored:
    /recast Esuna


    This macro should be used at the start of a dungeon or before a boss pull. It quickly disables an action (Esuna in my macro) then enables protect. It then Casts protect. It then confirms with you that it is disabling Protect and returns your esuna or whatever Role skill it was. The entire macro will take about 4 seconds (which includes the time to cast protect.
    I usually free up the protect slot with e4e or CS. ASTs, like all healers, require lucid dreaming. They nerfed SCH just so that they would be forced to take it, so that if they chose to take it with 20% aetherflow, they wouldn't have truly infinite mp.

    The macro is for leveling in dungeons and when you're sure your coheal has protect in trials.
    (2)
    Last edited by Rawrz; 07-17-2017 at 09:51 AM.

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