Quote Originally Posted by Thunda_Cat_SMASH View Post
LB3 locks you in place for roughly ten seconds: 4 to cast, 4 for the animation, and 2 afterwards that don't really let you move or attack. So if it's used at the wrong time, the caster will die and the Lb will whiff. Also, MNKs should NEVER LB3. Doing it almost guarantees they'll lose GL3. From what I remember, LB3 priority goes SAM-NIN-DRG-MNK as far as melee goes..
Isn't DPS lb only based on the user iLV?
I thought with equal gear, all melee, range and castee do the same damage respectively to their DPS category.