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Thread: Thank you SE

  1. #91
    Player
    Dizzy_Derp's Avatar
    Join Date
    Nov 2016
    Posts
    197
    Character
    Dizzy Dash
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Derio View Post
    DRK needs at least 1 more physical damage mitigation
    Yes it does, badly. And shadow wall needs to have it's CD reduced to two minutes. I really hope they do something about it on tuesday.
    (8)

  2. #92
    Player
    InfiniDragon's Avatar
    Join Date
    Nov 2011
    Location
    Ul'dah
    Posts
    230
    Character
    Blake Farrence
    World
    Ultros
    Main Class
    Dark Knight Lv 80
    Someone else mentioned it before and I agreed, Blood Price getting a small mitigation increase added to it ala Third Eye would be great. Then they'd have Blood Price in tank stance as their "passive mitigation" option because they lost Foresight and Anticipation alone sucks compared to DADD + Passenger.

    Another option I was thinking would be to make Dark Arts Power Slash add a small defense buff to just the DRK for a sort of long period (like say, a 5% buff that lasts a minute), along with it's enmity bonus. That way it wouldn't have to be spammed and could be just enough mitigation to act as DRK's "shield block" while also playing into more interesting uses of Dark Arts. If I had my way, any move that takes Blood gauge would also self heal for an amount also, but both of those changes might be overdoing it.
    (0)

  3. #93
    Player
    Falar's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    502
    Character
    Kane Blackstone
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    So it is confirmed STR is coming to our accessories?

    YES

    Where can I see this.
    (0)

  4. #94
    Player
    Poison_Rose's Avatar
    Join Date
    Dec 2016
    Posts
    77
    Character
    Sathaerz Leitalihtwyn
    World
    Cactuar
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Dizzy_Derp View Post
    Yes it does, badly. And shadow wall needs to have it's CD reduced to two minutes. I really hope they do something about it on tuesday.
    I was just explaining to my girlfriend today that it's the weakest of the three "big" mitigation cooldowns. It would be nice if they either reduced the cooldown, gave it a secondary effect, or both! I'm not picky.
    (2)

  5. #95
    Player
    Falar's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    502
    Character
    Kane Blackstone
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Hmm it says "minimum".

    Hoping this is at least 1/2 the VIT.....or if it is lower we can still meld strength (i.e., it isn't capped).
    (0)

  6. #96
    Player
    Dizzy_Derp's Avatar
    Join Date
    Nov 2016
    Posts
    197
    Character
    Dizzy Dash
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Poison_Rose View Post
    I was just explaining to my girlfriend today that it's the weakest of the three "big" mitigation cooldowns. It would be nice if they either reduced the cooldown, gave it a secondary effect, or both! I'm not picky.
    I feel like it's really poorly tuned atm so you got seminal at 40% for ten seconds on a 3 minute cooldown( I think this is also really bad should be 30% at 2 minutes) then you got shadow wall at 30% for 10 seconds on a 3 min CD. And the last and by far best is vengeance, 30% for 15 seconds on a 2 minute CD And everyone you get hit it reflects an attack for 50 potency. That's drk getting shafted af. That shit needs a buff and it would be one of the simplest ways to help with drk mitigation.
    (4)

  7. #97
    Player MyaValentine's Avatar
    Join Date
    Oct 2013
    Location
    Gilgamesh
    Posts
    353
    Character
    Diana Prince
    World
    Cactuar
    Main Class
    White Mage Lv 70
    It's seriously sickening how many specially OP already talking about MANDATORY comp and how paladins has everything, are we purposely ignoring the live letter? there's no MANDATORY comp. we don't know the changes yet. I'm already salted with this whole THX FOR NERFING PLD bs, yeah SE thanks for after 4 years of a class that was more useless than your chocobo you finally made a class feel, fun and useful only to have it nerfed less than half a patch after, yeah thanks SE and al the cries from WARs and I wish it was just a nerf, NO! it's a change to how the class feels and that's what is bordering me. Seriously most of the WAR community has serious bloat issue, Paladin didn't need the nerf WAR and DRK needed the buff.

    And like many said here DMG>MITIGATION unless this utility is to increase PT dmg, damage will always be better than mitigation (WHICH SPOILER ALERT IS THE ENTIRE UTILITY OF PLD) I hope the dmg difference is slim and not some 300+ damage difference because I don't want another heavenward.
    (4)

  8. #98
    Player
    AziraSyuren's Avatar
    Join Date
    Mar 2016
    Posts
    566
    Character
    Azira Syuren
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    This thread is filled with people who have no idea why PLD was actually lacking in HW.
    (5)

  9. #99
    Player
    Tegernako's Avatar
    Join Date
    Jun 2017
    Posts
    249
    Character
    Crusina Luachra
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by AziraSyuren View Post
    This thread is filled with people who have no idea why PLD was actually lacking in HW.
    Even I know and I never played PLD in HW and I joined after Weeping City lol

    Quote Originally Posted by Derio View Post
    DRK needs at least 1 more physical damage mitigation
    Call it shadow Skin or something.
    (3)

    Halo kid

  10. #100
    Player
    Quri's Avatar
    Join Date
    May 2017
    Posts
    52
    Character
    Quri Visqi
    World
    Sargatanas
    Main Class
    Warrior Lv 100
    Quote Originally Posted by AziraSyuren View Post
    This thread is filled with people who have no idea why PLD was actually lacking in HW.
    Started at the end of Heavensward, but PLD can't block magic, nor any magic mitigation outside of rampart, and to top it off doing less damage. Everyone knows that.
    (1)

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