
Someone else mentioned it before and I agreed, Blood Price getting a small mitigation increase added to it ala Third Eye would be great. Then they'd have Blood Price in tank stance as their "passive mitigation" option because they lost Foresight and Anticipation alone sucks compared to DADD + Passenger.
Another option I was thinking would be to make Dark Arts Power Slash add a small defense buff to just the DRK for a sort of long period (like say, a 5% buff that lasts a minute), along with it's enmity bonus. That way it wouldn't have to be spammed and could be just enough mitigation to act as DRK's "shield block" while also playing into more interesting uses of Dark Arts. If I had my way, any move that takes Blood gauge would also self heal for an amount also, but both of those changes might be overdoing it.

So it is confirmed STR is coming to our accessories?
YES
Where can I see this.

I was just explaining to my girlfriend today that it's the weakest of the three "big" mitigation cooldowns. It would be nice if they either reduced the cooldown, gave it a secondary effect, or both! I'm not picky.

Hmm it says "minimum".
Hoping this is at least 1/2 the VIT.....or if it is lower we can still meld strength (i.e., it isn't capped).
I feel like it's really poorly tuned atm so you got seminal at 40% for ten seconds on a 3 minute cooldown( I think this is also really bad should be 30% at 2 minutes) then you got shadow wall at 30% for 10 seconds on a 3 min CD. And the last and by far best is vengeance, 30% for 15 seconds on a 2 minute CD And everyone you get hit it reflects an attack for 50 potency. That's drk getting shafted af. That shit needs a buff and it would be one of the simplest ways to help with drk mitigation.
It's seriously sickening how many specially OP already talking about MANDATORY comp and how paladins has everything, are we purposely ignoring the live letter? there's no MANDATORY comp. we don't know the changes yet. I'm already salted with this whole THX FOR NERFING PLD bs, yeah SE thanks for after 4 years of a class that was more useless than your chocobo you finally made a class feel, fun and useful only to have it nerfed less than half a patch after, yeah thanks SE and al the cries from WARs and I wish it was just a nerf, NO! it's a change to how the class feels and that's what is bordering me. Seriously most of the WAR community has serious bloat issue, Paladin didn't need the nerf WAR and DRK needed the buff.
And like many said here DMG>MITIGATION unless this utility is to increase PT dmg, damage will always be better than mitigation (WHICH SPOILER ALERT IS THE ENTIRE UTILITY OF PLD) I hope the dmg difference is slim and not some 300+ damage difference because I don't want another heavenward.
This thread is filled with people who have no idea why PLD was actually lacking in HW.

Even I know and I never played PLD in HW and I joined after Weeping City lol
Call it shadow Skin or something.
Halo kid
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