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Thread: Thank you SE

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  1. #1
    Player
    DWolfwood's Avatar
    Join Date
    May 2012
    Posts
    363
    Character
    Dylan Wolfwoodicus
    World
    Goblin
    Main Class
    Warrior Lv 80
    Quote Originally Posted by SunAurel View Post
    PLD is not going to be worth anything...
    It depends on the level of buffs that DRK/WAR receive. If it's that significant, then yes you're right and we'll be back where we were in HW, in need of balance still.

    I really wish they'd balance the tanks like so:

    WAR: Base case. "Normal DPS"
    PLD: Defensive build. Makes up for lower DPS by taking less sustained damage, allowing Healers to make up the difference.
    DRK: Offensive build. Makes up for taking more sustained damage by dealing more DPS.

    Mitigation and utility should all just be means to achieve these ideals.
    (2)

  2. #2
    Player
    SunAurel's Avatar
    Join Date
    Jun 2017
    Posts
    129
    Character
    Sun Aurel
    World
    Shiva
    Main Class
    Paladin Lv 80
    ta
    Quote Originally Posted by DWolfwood View Post
    snip snip

    I really wish they'd balance the tanks like so:

    WAR: Base case. "Normal DPS"
    PLD: Defensive build. Makes up for lower DPS by taking less sustained damage, allowing Healers to make up the difference.
    DRK: Offensive build. Makes up for taking more sustained damage by dealing more DPS.

    Mitigation and utility should all just be means to achieve these ideals.
    yes I agree with you.

    PLD should enable the party to do the damage they lack to do by themself if they want to go down this road, because group mitigation is always going to be optional if they want the content to be cleared without a pld present, so POA and DV etc. are no selling points for pld

    as of right now, I can see pld just being relevant in raids when ppl just don't have the gear to survive certain stuff with ease yet, then it's all about dmg because you don't need the mitigation once you're geared up

    pld is the only tank that loses its purpose once your party has good gear or good healers
    (1)
    Last edited by SunAurel; 07-16-2017 at 04:17 AM.

  3. #3
    Player
    Soraki-Muppe's Avatar
    Join Date
    Nov 2013
    Posts
    241
    Character
    Sor-aki Muppe
    World
    Odin
    Main Class
    Warrior Lv 90
    I for one am happy for the changes to WAR, removing the gauge cost of changing stance will be nice.
    When it comes to shake it off I am glad to see they are going to change it, the fact that it will take until 4.1 I have zero problems with since that means they are taking their time and the result is more likely to be good.
    (3)

  4. #4
    Player
    Dizzy_Derp's Avatar
    Join Date
    Nov 2016
    Posts
    197
    Character
    Dizzy Dash
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Clover210 View Post
    Was doing a parody of what I would imagine most WAR's reaction to seeing their main class getting buff and PLDs getting nerfed. If anything it's laughable how you are happy with PLD getting nerfed PLD getting nerfed when it really wasn't needed. SE just needed to buff WAR and DRK up to par
    Pld didnt get needed it got the changes it needed. and I do main war regularly because it's what I like but I do play pld quite a bit and I am maining pld through savage because even with pld not doing the most damage IT'S FKN MANDARORY TO BRING A PLD. Doesnt matter that it doesnt have the highest damage, its in the saame place as war in 3.x. any and every serious group will have one it's way too fkn good. so stop complaining, pld would be in the god tier even if the removed holy spirit and requiescat completely.
    (1)

  5. #5
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,426
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    DRK needs at least 1 more physical damage mitigation
    (7)

  6. #6
    Player
    Dizzy_Derp's Avatar
    Join Date
    Nov 2016
    Posts
    197
    Character
    Dizzy Dash
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Derio View Post
    DRK needs at least 1 more physical damage mitigation
    Yes it does, badly. And shadow wall needs to have it's CD reduced to two minutes. I really hope they do something about it on tuesday.
    (8)

  7. #7
    Player
    Poison_Rose's Avatar
    Join Date
    Dec 2016
    Posts
    77
    Character
    Sathaerz Leitalihtwyn
    World
    Cactuar
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Dizzy_Derp View Post
    Yes it does, badly. And shadow wall needs to have it's CD reduced to two minutes. I really hope they do something about it on tuesday.
    I was just explaining to my girlfriend today that it's the weakest of the three "big" mitigation cooldowns. It would be nice if they either reduced the cooldown, gave it a secondary effect, or both! I'm not picky.
    (2)

  8. #8
    Player
    InfiniDragon's Avatar
    Join Date
    Nov 2011
    Location
    Ul'dah
    Posts
    230
    Character
    Blake Farrence
    World
    Ultros
    Main Class
    Dark Knight Lv 80
    Someone else mentioned it before and I agreed, Blood Price getting a small mitigation increase added to it ala Third Eye would be great. Then they'd have Blood Price in tank stance as their "passive mitigation" option because they lost Foresight and Anticipation alone sucks compared to DADD + Passenger.

    Another option I was thinking would be to make Dark Arts Power Slash add a small defense buff to just the DRK for a sort of long period (like say, a 5% buff that lasts a minute), along with it's enmity bonus. That way it wouldn't have to be spammed and could be just enough mitigation to act as DRK's "shield block" while also playing into more interesting uses of Dark Arts. If I had my way, any move that takes Blood gauge would also self heal for an amount also, but both of those changes might be overdoing it.
    (0)

  9. #9
    Player
    Falar's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    502
    Character
    Kane Blackstone
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    So it is confirmed STR is coming to our accessories?

    YES

    Where can I see this.
    (0)

  10. #10
    Player
    Falar's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    502
    Character
    Kane Blackstone
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Hmm it says "minimum".

    Hoping this is at least 1/2 the VIT.....or if it is lower we can still meld strength (i.e., it isn't capped).
    (0)

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