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  1. #1
    Player
    VenKitsune's Avatar
    Join Date
    Aug 2015
    Posts
    461
    Character
    Ven Diclonius
    World
    Cerberus
    Main Class
    Dark Knight Lv 90
    The problem with tenacity is that it mitigates such a small ammount of damage, in this game the main things tanks have to worry about is tank busters and once that is dealt with they can focus on DPS, if tencacity doesn't help enough to mitigate tank busters then it will be passed up, as it is right now. perhaps if they increased either the damage scaling or damage mitigation aspect of it? as it is right now its basically a new parry.
    (10)
    2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.

    (Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)

  2. #2
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by VenKitsune View Post
    The problem with tenacity is that it mitigates such a small ammount of damage, in this game the main things tanks have to worry about is tank busters and once that is dealt with they can focus on DPS, if tencacity doesn't help enough to mitigate tank busters then it will be passed up, as it is right now. perhaps if they increased either the damage scaling or damage mitigation aspect of it? as it is right now its basically a new parry.
    Eh, according to one of the theorycrafters, 2170 Tenacity will give you -10% mitigation, and apparently damage scales similarly albeit slightly worse. -10% mitigation is definitely something. I heard Storm's Path was really good for prog.
    (0)

  3. #3
    Player
    aleph_null's Avatar
    Join Date
    Mar 2016
    Posts
    690
    Character
    Aleph Alpha
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by YitharV2 View Post
    Eh, according to one of the theorycrafters, 2170 Tenacity will give you -10% mitigation, and apparently damage scales similarly albeit slightly worse. -10% mitigation is definitely something. I heard Storm's Path was really good for prog.
    Storm's path was good for aoe damage though, just like delirium, soil, disable, and to some extent divine veil. 10% mitigation in aoe damage may be the difference between people getting one shot or not when ilv is low. 10% mitigation on tank would be really good for smoothing out auto attacks and cleaves, but that also depends on how hard bosses' auto attacks hit. In fights like a12s where the boss auto attacks don't hurt much and cleaves are always paired with tank busters a permanent 10% mitigation won't be as powerful as in fights like a9s where auto attacks comparatively hurt more and cleaves are spread more evenly throughout the fight. Mitigation from tenacity would be nice to have, but nowhere near as good as path/delirium back in 3.x.
    (1)