Speaking of which, was Defiance ever updated such that the healing boost also affects
abilities (e.g. Lustrate, Tetra, Essential Dignity, Indom, Assize, Collective Unconscious, etc.)?
"Defiance
Increases maximum HP by 25%, while reducing damage dealt by 20% and increasing enmity.
Increases own HP recovery via healing magic by 20%."
As far as I'm aware, Defiance doesn't affect healing abilities, because they're still not considered "healing magic", although I could be wrong.
I remember reading posts here on the OF suggesting this be updated, such as
http://forum.square-enix.com/ffxiv/t...aling-received, which is a bit dated now.
If Defiance (still) doesn't boost the potency of healing abilities, this raises another outstanding point of disparity between tank stances, in addition to Defiance requiring heals to active its defensive benefit.