I don't think you need 3 for the golems, because I'm pretty sure you can just burst one of them down asap and have the other two eat the meteors. Hell, you might even be able to shield+heal through the exploding meteors these days.Turn 8 should be doable if you skip missiles.
Turn 9 requires 3, there are 3 golema that spawn, and they merge if theu get too close, and you cant kill them once that happens. T10 can probably be duod, t11 maybe, t12 and 13 would be doable but difficult, dps would need to be good
Do three golems even spawn if you go with fewer than three players? The markers for the golem meteors all appear at the same time and dictate where the golem meteors will drop. If there aren't three players to mark, what even happens there? Someone should try, for science. XD
Yeah, three spawn regardless. I'm not sure how to discern where the third one spawns, but I do know that it does indeed spawn.Do three golems even spawn if you go with fewer than three players? The markers for the golem meteors all appear at the same time and dictate where the golem meteors will drop. If there aren't three players to mark, what even happens there? Someone should try, for science. XD
I did this earlier with my bf. Three golems still spawn with two players, the third target is over Nael. He had to kill his golem then pull the second one off me as it was on its way towards me, as I killed and fed the third golem. It was tricky but we managed it.Do three golems even spawn if you go with fewer than three players? The markers for the golem meteors all appear at the same time and dictate where the golem meteors will drop. If there aren't three players to mark, what even happens there? Someone should try, for science. XD
Maybe with a healer you can? Idk but some fights might be lengthy
You can actually solo T5 with a RDM, I have done it yesterday along with the T6 for Khloe. one Fleche is enough to one shot the dreadknight.
As for the other floors I feel like 2 people should manage most of them, probably three for the golems on the t9.
For reference, me and my BFF duo'd 1-6. 7? The one with the 3 meteors? We could only duo the first phase. The second phase required a third person at the least. I was lucky that 5 other people joined for 9-13. Unsync'd by the way.
Even unsync'd, 13 took forever. Bosses still had a ton of HP.
Yes, someone else mentioned this earlier. RDM is pretty fearsome indeed. I would assume, however, that this requires level 70 gear, which the OP likely won't be able to get for a while, particularly if she stays with the clearing in chronological order thing.
Weird. I've been partying up (via PF) for everything up to t9 so far with no problem. Was a party just last week that wanted to run all of t1-t5 synced together, and I think it was my own PF that got enough people for t7-t9, and then another PF looking to clear t9 shortly after I got my clear.
Maybe it's just a data center difference, but I haven't had any trouble making progress so far. And all of this has been after SB launch, when I didn't expect anybody to want to run this. (thankfully got my Crystal Tower clears in beforehand, so dunno if that's still being run)
I'm a lorehound/story freak as well, so as one story hound to another, I actually do implore you to NOT do things in 'chronological' order. As for one, Coil and Crystal Tower are 'gaiden/optional' stories. So really they are not part of the main quest line. I would actually suggest to focus on the MSQ for now.
I actually watched all of the Labyrinth of the Ancients cutscenes on youtube because I knew I would not be able to get a full alliance to go with me (well, more like I did not feel like waiting for a whole hour for the DF to pop.)
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